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Stellarcraft News

๐Ÿ”ฅ๐Ÿ›ก๏ธ Flak & Hellfire โ€“ Two New Towers Enter the Battlefield! โš”๏ธ๐ŸŽฏ

This update brings new features, exciting improvements, and some much-needed fixes to the game. Whether youโ€™re battling in PvP or taking on the Singleplayer challenge there are plenty of new reasons to jump back into the fight!

[h2]๐Ÿฐ New Content[/h2]

  • Tower (Flak): The perfect tower to defend yourself against air enemies.
  • Tower (Hellfire): Starts off slow but keeps firing faster and faster a true powerhouse!
  • Level Cap: Player level has been increased from 19 to 21.


[h2]โš”๏ธ Gameplay & Balance[/h2]

  • New damage indicators: A sound plays when you take damage, and youโ€™ll now see from which direction it came.
  • Endless Mode: Now continues after the last star.
  • Endless Mode maps: Certain maps that rarely or never appeared will now spawn correctly.
  • Incorrect maps in Endless Mode have been fixed.
  • Tutorial in Singleplayer now works again.
  • Enemy Mage can once again be targeted by ground towers.


[h2]๐Ÿ›ก๏ธ PvP Mode[/h2]

  • Your base is now marked, making it easier to find.
  • Sound effects now play correctly in both ears.
  • Fixed several game crashes.
  • Music bug after boss fights has been resolved no more silence!
  • The Win Screen now correctly displays the actual winner of the match.
  • At the enemy spawn table, the hotbar no longer scrolls along when browsing.
  • Enemy prices have been reworked and balanced.


๐Ÿ”ฅ Enjoy the update and good luck on the battlefield!

๐Ÿš€ The Big PvP Update is Here! ๐ŸŽ‰

Hey Commander, as promised itโ€™s finally here!
A brand-new game mode has arrived, alongside tons of hotfixes and improvements.
And to celebrate the release: 50% OFF during the Steam Sale! ๐Ÿชโœจ

โš”๏ธ New Game Mode: PvP

  • Play in teams or free-for-all against your friends.
  • Control the center of the map and collect a brand-new resource.
  • Use this resource to unleash enemies onto your opponents.
  • The Roguelike mode is active during PvP for maximum chaos and action!
  • You can now easily switch between Campaign and PvP in the planet selection screen.


๐Ÿ”ง Hotfixes & Improvements

  • โœ… Endless Mode now works properly again.
  • ๐ŸŽจ Planet 3 received a full graphical overhaul.
  • ๐Ÿ‘พ Enemy behavior on Planet 3 has been fixed.
  • ๐Ÿช Platform layouts on Planet 3 have been adjusted they should no longer cause issues.


๐Ÿ”ฅ Ready for battle? Jump into the all-new PvP Mode, challenge your friends, and grab Stellarcraft at 50% OFF during the sale!

๐ŸŒจ๏ธ๐ŸŒ Snow Planet Expansion

Welcome! This patch introduces a brand-new planet with frosty challenges, tons of quality-of-life improvements, a fully reworked UI, exciting new features, and plenty of bug fixes.
Thanks to all of you for the feedback โ€“ youโ€™ve helped us make the game even better!

[h2]๐ŸŒ New Content[/h2]

New Planet โ€“ Snow Biome

  • 5 new levels are now available on the third planet, set in a frozen environment.


New Hub

  • The third and final hub has been added.


Lootable Crates

  • Crates containing ores can now be found throughout levels.


New Sounds

  • Added new sound effects for a richer atmosphere.
  • A special sound now plays when a new wave begins.

[h2]โš–๏ธ Balancing & Gameplay[/h2]

Tutorial

  • Enemy waves are back in the tutorial.
  • Tutorial enemies are now easier to help new players get started.


Reworked Ore Mining

  • Improved visual effects.
  • New mechanic: hitting specific weak points mines ores faster.


Towers & Enemies

  • Teslar Tower now correctly attacks the Dragon โ€“ and the Dragon responds as intended.
  • Blueprint table animations for towers are now faster.
  • The Logbook now displays in percentages how much more/less damage enemies take from strengths/weaknesses.
  • Juggernaut had a display error in the logbook.
  • Some of the texts in the logbook have been adjusted.
  • The worm enemy now comes directly out of the ground when the stomper attacks.
  • An enemy is now no longer stunned for as long.


Level Adjustments

  • Level 3: Fixed issues where ores could not be mined properly.
  • Level 4: Fire mushroom enemy now displays its fire ground effect correctly.
  • Level 9: Added proper map boundaries to prevent players from leaving the map.
  • Level 10: Water towers can no longer be placed on bridges.

[h2]๐Ÿ–ฅ๏ธ UI & Quality of Life[/h2]

Barricade Building

  • Fix: Enemies could previously be blocked by unfinished โ€œghostโ€ barricades.
  • Build UI redesigned and moved to the lower right corner.


Menus & Screens

  • Endless/Campaign selection UI completely reworked.
  • Save game loading screen redesigned.
  • Tower selection visuals improved for better clarity.
  • Ore deposit UI visually polished.


Controls & Settings

  • Keybinding changes are now directly reflected on in-game button layouts.
  • Language selection is now more prominently highlighted in settings.


Resource System

  • Crafting: Items are automatically placed into free inventory slots.
    Selling:
  • Players can now specify the exact amount to sell.
  • Instant โ€œSell Allโ€ option added (no waiting).


Texts

  • Many in-game texts polished and improved.

[h2]๐Ÿž Bug Fixes[/h2]

  • Fixed an issue where using emotes while selecting a level could cause errors.
  • Fixed a bug where some players could not unlock specific upgrades.
  • Save files can now be deleted correctly.
  • Improved footstep sounds on metal, sand, and ground surfaces.

[h2]๐Ÿš€ Performance[/h2]

  • General performance improvements across all hubs and levels.

[h2]๐Ÿ“ข Developer Statement[/h2]

We know youโ€™re used to faster update cycles from us โ€“ this update took 2 full months to develop.
The reason is simple: we didnโ€™t just work on this patch. At the same time, weโ€™ve been building the next major update, which is already close to release.

Right now, you have access to the Campaign and the Endless Mode. But soon, weโ€™ll be introducing a third game mode.
This mode required us to reprogram nearly the entire core of the game, as it was never originally planned and turned out to be a huge technical challenge.

We appreciate your patience and hope youโ€™re as excited as we are for whatโ€™s coming next. โค๏ธ

๐Ÿ”ง Hotfix 17

Hey everyone! Weโ€™re back with a small but important hotfix.

[h2]๐Ÿ†• New[/h2]
Drone now available in Endless Mode:
  • You can now unlock and use the drone in Endless Mode.


[h2]โš–๏ธ Balancing[/h2]

Drone collection behavior adjusted:
  • The drone no longer collects a fixed 200 of each ore. Instead, it gathers exactly the amount mined by the Miner โ€“ regardless of ore type or color.


[h2]๐Ÿ› ๏ธ Bugfixes & Improvements[/h2]
Default Language:
  • The game now starts in English by default on first launch to avoid previous language issues.


Multiplayer โ€“ Depositing:
  • All players can now deposit resources, not just the host.
  • A bug that caused ores to go into negative values when depositing has been fixed.


Leaving the Lobby:
  • Players can now leave the lobby properly again.


Dragon particles:
  • Dragon particle effects are now visible to all players, not just the host.


Connection issue during Dragon spawn:
  • A bug that could cause players to disconnect when the dragon spawned has been resolved.


Drone particles in multiplayer:
  • Drone particle effects are now visible to all players in multiplayer.


Drones, Smarter Mining & QoL Improvements ๐Ÿ› ๏ธ

Hey space adventurers!
Weโ€™re back with another exciting update โ€“ thank you so much for your continued support and feedback!
This time, weโ€™re bringing in a major new feature: Drones โ€“ and a whole bunch of improvements and fixes.

[h2]๐Ÿš€ New Content[/h2]

๐Ÿ”ง Drone System

  • You can now craft drones!
  • Just like the Mobile Miner, they need to be charged before use
  • Can be placed at a Mobile Miner site
  • Automatically collect 200 units of each ore
  • After collecting, they fly back to you and deliver the resources


๐ŸŒŒ Ore Farm in Endless Mode
The Ore Farm is now available in Endless Mode โ€“ for infinite resource collection!

โš™๏ธ Toggle Movement Bubbles
You can now turn off movement bubbles in the settings if you prefer a cleaner look.

โœจ Adjustable Particle Effects
Particle effects can now be adjusted in the settings โ€“ choose between better visuals or better performance.

[h2]๐Ÿงฏ Hotfixes & Improvements[/h2]

โœ… Fixed double ore placement
The Ore Farm no longer places two ores in the same spot.

โŒ Resources now disappear when Ore Farm is removed
When dismantling an Ore Farm, its stored resources are now correctly removed.

๐ŸŒต Improved cactus collision
The cactus hitbox has been improved โ€“ smoother movement around them.

๐Ÿ”„ Settings renamed
The โ€œSettingsโ€ menu is now labeled โ€œDifficultyโ€ for better clarity.

๐Ÿ’ฅ Tutorial adjustment
The Exploder has been removed from the tutorial to make the beginning more beginner-friendly.

๐Ÿ“ˆ Player upgrade visuals improved
Upgrade graphics have been polished and are now clearer and more modern.

โ›๏ธ Skill progress now more noticeable
Ore mining progress while skilling is now more clearly visible and faster to notice.

๐Ÿ”‹ Infinite stamina bug fixed
Sometimes the Miner had unlimited stamina when starting a level โ€“ this is now fixed.

๐Ÿ“Š Incorrect miner stats fixed
Selecting a Miner sometimes displayed the wrong stats โ€“ this has been corrected.

We hope you enjoy this update โ€“ as always:
Keep the feedback coming, report bugs, and stay tuned for more content! ๐Ÿš€๐Ÿ’Ž
Weโ€™re already working on the next big thing...