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Stellarcraft News

Quality of life

Hello dear Tower Defense community,

Yesterday, we released several updates, and today we have implemented additional feedback points as well as made visual improvements.

changelog

  • The base has been graphically revamped.
  • The hub has been graphically revamped.
  • Relics are now displayed on the minimap, just like blueprints.
  • The tutorial texts have been updated to clarify that a tower upgrade is required.
  • The inventory key can now be changed in the settings.
  • An icon has been added that shows how to place an upgrade.
  • The inventory now closes as soon as an item is selected.
  • The demolition sound when tearing down towers is now always audible.
  • The objective is now always displayed in the correct language.
  • The research table can now be closed with the Escape key.
  • The graphical issue where many textures suddenly wouldn’t load has been fixed.
  • The brightness in the tutorial has been adjusted.
  • The sound of the mining laser now plays immediately when mining.
  • The brightness of the mining laser has been adjusted.
  • The weapon reloading option while writing feedback has been removed.


We look forward to more feedback and hope you enjoy playing!

Thank you for your support!

Best regards,
The Stellarcraft Team

Hotfix 3

Hello dear Tower Defense community,


We implemented another fix today and will continue working on the remaining issues tomorrow. Thank you all for your participation and commitment!

changelog

  • The shield no longer recharged after depositing something.
  • A new bug appeared with the Anti-Aliasing update, but we have fixed it.
  • The feedback tool has been revised and should no longer cause any issues.


We look forward to more feedback and hope you enjoy playing!

Thank you for your support!

Best regards,
The Stellarcraft Team

Hotfix 2

Hello dear Tower Defense community,


Thank you for using the F1 tool so diligently. We are continuously working hard to provide you with the best possible results!

Changelog

  • Mouse settings are now saved.
  • After all waves have been defeated, resources can be delivered more quickly.
  • A translation error in the English version, which led to many incorrect translations, has been fixed.
  • The workbench with the relic that speeds up crafting had a display error.



We look forward to more feedback and hope you enjoy playing!

Thank you for your support!

Best regards,
The Stellarcraft Team

Hotfix 1

Hello dear Tower Defense community,

Thank you to everyone who played Stellarcraft and provided us with feedback! We immediately got to work on improvements. Here's the latest

changelog

  • Anti-aliasing added: For improved graphical quality.


  • Level 4 bug fixed: The spaceship sometimes disappeared, preventing the level from being completed. This issue has been resolved.


  • Tutorial adjustments: Players were getting stuck in certain areas. These obstacles have been removed.


We look forward to more feedback and hope you enjoy playing!

Thank you for your support!

Best regards,
The Stellarcraft Team

Stellarcraft Outnow! 🥳

Hello, dear Tower Defense community,

We are excited to introduce you to our newest game, Stellarcraft! For those of you who are new to us: we place great importance on your feedback and want to make sure that your suggestions, improvement ideas, and bug reports are heard. We’ve set up several ways for you to get in touch with us. Feel free to use the integrated F1 feature in the game, or share your thoughts and experiences in the Steam discussions or Steam reviews.

Our team has already planned many exciting updates and content for Stellarcraft. We’re working hard on the first major update, but at the same time, it’s important to us to quickly address any issues that arise. If bugs are reported, we will of course prioritize releasing hotfixes to ensure smooth gameplay.

We hope you enjoy the game’s balance, and we’re eager to hear your opinions. Your feedback is essential for us to continuously develop and improve Stellarcraft.

We will soon reveal our plans for the future of Stellarcraft. Some new content and improvements are already on our roadmap, and we’re excited to share more details with you soon. We also want to emphasize that we will adjust our future plans and updates based on your feedback. Your suggestions are important to us, and we want to ensure that Stellarcraft remains a constantly growing and vibrant experience.

Stay tuned – exciting times are ahead!

Best regards,
The Stellarcraft Team