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Devlog #01: Sound and Atmosphere

Hey friends!

Today, we’re sharing a video from our sound design team, put together for Save and Sound.

Consider this a controlled gameplay leak of sorts, with plenty of hints and mini-teasers. We won’t be explaining everything just yet, but stay tuned for more details in December. :)

Today, we want to dive into the atmosphere we’re building. Atmosphere is nothing without sound – Ressa, Vasily, Natalia, and Arthur will walk you through the sound elements that make up the game’s ambiance, how they’ve organized the sound production from a tech perspective, and how the sounds of Buenos Aires somehow snuck into the Town on the Gorkhon.

[previewyoutube][/previewyoutube]

Thanks for tuning in, and we hope we’ve sparked some discussion!

See you soon!