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Red Rogue Sea News

Red Rogue Sea participates in Tiny Teams 2025 during 7th-14th August!

[p]We’re thrilled to announce that Red Rogue Sea is officially part of Tiny Teams 2025, running from August 7th to 14th! [/p][p]Organized by the amazing team at Yogscast, Tiny Teams is a celebration of small indie studios like ours — and we’re honored to be featured among so many incredible games![/p][p][/p][p][/p][p][/p][p][/p][h3]Mark your calendars:[/h3][p]Our game will be streamed live on August 12th by Daltos and Lolip during the official Yogscast showcase! We’ll be also hosting the stream right here on our Steam page — stay tuned, we’ll publish the stream event shortly so you can join us live.[/p][p]
[/p][p][/p][h3]New Demo update:[/h3][p]Lastly, we’ve just released an updated public demo with more features, new content, and improvements based on your feedback. Don’t miss your chance to get a taste of the adventure during the festival.[/p][p][/p][p]See you on the high seas![/p][p][/p]

Demo Update: Chainshots and Assaults!

[p]Ahoy there![/p][p]After recovering from the Steam Next Fest hangover, we’ve polished our demo with the help of all the brave players who gave it a try – and we’ve added some exciting new content![/p][p]You now have access to Chainshots, a powerful type of cannonball designed to wreck enemy cannons and stations with precision and style.[/p][p][/p]
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[p]These deadly rounds can be fired from the newly introduced cannon: the Thunderer! You can get your hands on it at the Emporium, or as a reward in certain (rare) events.[/p][p][/p]
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[p][/p][p]And last but not least, we’ve added a brand-new battle event type: Assaults. In these encounters, enemies have boarded your ship – and the only path to victory is a fierce close-quarters fight! [/p][p]You’ll find Rum especially handy during these skirmishes.[/p][p][/p][p][/p][p][/p][p]So, set sail for the demo, test out the new content, and don’t forget to share your thoughts with us.[/p][p]Fair winds![/p][p][/p][p]Patch notes:[/p]
  • [p]Assaults are now available as a type of combat event[/p]
  • [p]Chainshot tactic card and Thunderer cannon available as rewards or to be purchased at the Emporium.[/p]
  • [p]Rendering graphics pipeline simplified to address potential crashing problems and improve overall performance[/p]
  • [p]Fixed some in-combat situations where the game could end on a "softlock"[/p]
  • [p]Fixed a problem where selecting certain resolution options was not scaling the window correctly[/p]
  • [p]Fixed incorrect interactions with fire sources[/p]
  • [p]Added some QoL changes[/p]
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Demo v0.5.5 Hotfix

  • [p]Solved issue that was causing softlocks in some situations during combat (thanks to everyone who took the time to report it — you rock!)[/p]
  • [p]Added some small QoL changes[/p]

Red Rogue Sea is now live on Steam Next Fest

[p]Red Rogue Sea is featured in Steam Next Fest, and the demo is available to play right now. If you like what you see, follow us here or on social media to stay updated as we continue development. [/p][p][/p][p]Thanks for checking it out, and enjoy the demo![/p][p][/p][p][/p]

Demo Patch 0.5.4

  • [p]Fixed an issue where the defeat track could play twice in some situations[/p]
  • [p]Fixed fire sources not damaging crew members when pushed, and not killing enemy crew in certain cases[/p]
  • [p]Fixed a softlock when the last enemy crew member was killed by fire[/p]
  • [p]Minor bug fixes to the journal "new entry" marker behavior[/p]