Demo Update: Chainshots and Assaults!
[p]Ahoy there![/p][p]After recovering from the Steam Next Fest hangover, we’ve polished our demo with the help of all the brave players who gave it a try – and we’ve added some exciting new content![/p][p]You now have access to Chainshots, a powerful type of cannonball designed to wreck enemy cannons and stations with precision and style.[/p][p][/p][p]These deadly rounds can be fired from the newly introduced cannon: the Thunderer! You can get your hands on it at the Emporium, or as a reward in certain (rare) events.[/p][p][/p][p][/p][p]And last but not least, we’ve added a brand-new battle event type: Assaults. In these encounters, enemies have boarded your ship – and the only path to victory is a fierce close-quarters fight! [/p][p]You’ll find Rum especially handy during these skirmishes.[/p][p][/p][p]
[/p][p][/p][p]So, set sail for the demo, test out the new content, and don’t forget to share your thoughts with us.[/p][p]Fair winds![/p][p][/p][p]Patch notes:[/p]
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- [p]Assaults are now available as a type of combat event[/p]
- [p]Chainshot tactic card and Thunderer cannon available as rewards or to be purchased at the Emporium.[/p]
- [p]Rendering graphics pipeline simplified to address potential crashing problems and improve overall performance[/p]
- [p]Fixed some in-combat situations where the game could end on a "softlock"[/p]
- [p]Fixed a problem where selecting certain resolution options was not scaling the window correctly[/p]
- [p]Fixed incorrect interactions with fire sources[/p]
- [p]Added some QoL changes[/p]
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