Settlement UI
[p]Greetings, Stewards![/p][p][/p][p]Time to peek under the hood of your settlements. We are starting with the two tabs you will be using all the time: Needs and Buildings.[/p][p][/p][p]The Needs tab shows what meals and equipment are available in the settlement. Each meal increases building efficiency, but only if all required ingredients are present. Equipment increases the maximum number of employed villagers and unlocks additional building slots. Each of the four social classes in the game has its own unique progressively more complex recipes and equipment.[/p][p][/p][p]The Buildings tab provides a full overview of constructed buildings. In addition to the key metrics of efficiency and employment, it also shows maintenance status and what each building actually does.[/p][p][/p][p]These screenshots also reveal a few other features we have not talked about yet. We will leave those for another time, but feel free to guess in the comments :)[/p][p][/p][p]And as always: County of Fortune is still in development. Everything shown is a work in progress and subject to change. [/p][p][/p][p]
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Discord: https://discord.gg/S4QCYrXwpE
Facebook: https://www.facebook.com/county.of.fortune/
Twitter/X: https://x.com/CountyOfFortune
Reddit: https://www.reddit.com/r/CountyOfFortune/
Web: https://nepos.games/county_of_fortune/
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Facebook: https://www.facebook.com/county.of.fortune/
Twitter/X: https://x.com/CountyOfFortune
Reddit: https://www.reddit.com/r/CountyOfFortune/
Web: https://nepos.games/county_of_fortune/
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