April Recap – A Big Month for Bullet Noir
April marked a major milestone for Bullet Noir and our team at Wolcen Studio. With the Early Access release and a series of exciting events, we’ve been thrilled to see the game land in players’ hands and watch the action unfold.
Here’s a look back at everything that happened in April:
[h2]🎮 Early Access Launch[/h2]
Bullet Noir officially launched in Early Access on Steam. Players now have access to a gritty twin-stick shooter set in a noir-drenched city, with four playable characters, tactical one-hit-one-kill combat, and unique ability-driven gameplay. Thank you to everyone who picked up the game, left feedback, or helped spread the word.
https://steamcommunity.com/games/3204960/announcements/detail/640181878351988027
[h2]🎁 Early Access Gleam Giveaway[/h2]
To celebrate the launch, we ran a Gleam Giveaway where players could win free Steam keys for Bullet Noir. Thousands of entries came through and it was amazing to welcome so many new faces to the community. If this is how you found us, we’re glad to have you here.
Congratulations to the winners:
🔹 MoKurr
🔹 Seingau96
🔹 Ofraysse
🔹 Julefar
🔹 MrAsian11
[h2]⏱️ Community Speedrun Event[/h2]
We also hosted our first Speedrun Event and were blown away by the submissions. Players raced through the demo and pushed the limits of precision and speed. After reviewing the top runs, here are the winners:
https://steamcommunity.com/games/3204960/announcements/detail/640181878351988029
🥇 1st Place: Wolfye – 2:28.4
🥈 2nd Place: Andro Sphinx – 3:28.2
📺 You can check the winning runs
Wolfye: https://www.youtube.com/watch?v=sVQWFIZ7xrE
Andro Sphinx: https://www.youtube.com/watch?v=QLYy0KX76Tc
[h2]🛠️ Devlogs and Updates[/h2]
We also kicked off our Developer Log series this month to share insights into how Bullet Noir is built and balanced.
[h3]Devlog #1 covered the core design philosophy and what makes Bullet Noir’s combat tick[/h3]
https://steamcommunity.com/games/3204960/announcements/detail/521961040610590868
[h3]Devlog #2 explored the two game modes: Standard and Hardcore, and how they cater to different playstyles[/h3]
https://steamcommunity.com/games/3204960/announcements/detail/521962942830215363
More devlogs are on the way soon.
That wraps up a huge first month for Bullet Noir. We’re already working on new updates, community features, and more events for May. Thanks again for being part of the journey and we’ll see you in the shadows.
[h2]🔗 Play Bullet Noir on Steam[/h2]
https://store.steampowered.com/app/3204960/Bullet_Noir/
Here’s a look back at everything that happened in April:
[h2]🎮 Early Access Launch[/h2]
Bullet Noir officially launched in Early Access on Steam. Players now have access to a gritty twin-stick shooter set in a noir-drenched city, with four playable characters, tactical one-hit-one-kill combat, and unique ability-driven gameplay. Thank you to everyone who picked up the game, left feedback, or helped spread the word.
https://steamcommunity.com/games/3204960/announcements/detail/640181878351988027
[h2]🎁 Early Access Gleam Giveaway[/h2]
To celebrate the launch, we ran a Gleam Giveaway where players could win free Steam keys for Bullet Noir. Thousands of entries came through and it was amazing to welcome so many new faces to the community. If this is how you found us, we’re glad to have you here.
Congratulations to the winners:
🔹 MoKurr
🔹 Seingau96
🔹 Ofraysse
🔹 Julefar
🔹 MrAsian11
[h2]⏱️ Community Speedrun Event[/h2]
We also hosted our first Speedrun Event and were blown away by the submissions. Players raced through the demo and pushed the limits of precision and speed. After reviewing the top runs, here are the winners:
https://steamcommunity.com/games/3204960/announcements/detail/640181878351988029
🥇 1st Place: Wolfye – 2:28.4
🥈 2nd Place: Andro Sphinx – 3:28.2
📺 You can check the winning runs
Wolfye: https://www.youtube.com/watch?v=sVQWFIZ7xrE
Andro Sphinx: https://www.youtube.com/watch?v=QLYy0KX76Tc
[h2]🛠️ Devlogs and Updates[/h2]
We also kicked off our Developer Log series this month to share insights into how Bullet Noir is built and balanced.
[h3]Devlog #1 covered the core design philosophy and what makes Bullet Noir’s combat tick[/h3]
https://steamcommunity.com/games/3204960/announcements/detail/521961040610590868
[h3]Devlog #2 explored the two game modes: Standard and Hardcore, and how they cater to different playstyles[/h3]
https://steamcommunity.com/games/3204960/announcements/detail/521962942830215363
More devlogs are on the way soon.
That wraps up a huge first month for Bullet Noir. We’re already working on new updates, community features, and more events for May. Thanks again for being part of the journey and we’ll see you in the shadows.
[h2]🔗 Play Bullet Noir on Steam[/h2]
https://store.steampowered.com/app/3204960/Bullet_Noir/