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  3. February 16, 2026 Update Notes

February 16, 2026 Update Notes

1 Add confirmation step for right-click demolition (Fixed)
2 Fix policy check for reducing fire frequency (Fixed)
3 Revised production system based on player feedback (Fixed)
4 Increase storage capacity for strongholds and main city warehouses (Fixed)
5 Increase eating and healing speed, and stagger trigger times for citizens (Completed)
6 Silver and troop transportation no longer checks warehouse capacity (Completed)
7 Separate general injury and upgrade buttons, add highlight and animation (Completed)
8 Adjust the gap between sickness and hunger progress values (Fixed)
9 Revise financial loss effect caused by fires (Fixed)
10 Self-trained troops buff values: 5-4-3 (Completed)
11 Resource deductions keep 2 decimal places (Fixed)
12 The Chosen One: uprising increase halved, lasts until Year 10 (Completed)
13 Time speed: Left-click to increase, Right-click to decrease (Fixed)
14 Rework healing system into global herb resource (Fixed)
15 Fix worker count bug (Completed)
16 Fix upgrade/new equipment icon display for generals (Completed)
17 Fix upgrade icon display for soldiers (Completed)
18 Grain warehouse storage usage changed to 0.1 (Completed)
19 Restore worker configuration for strongholds (Completed)
20 Randomize worker types for strongholds (Completed)
21 Randomize required general attributes for strongholds (Completed)