1.0.2 Hotfix
- Fixes several critical bugs including potentially one with AMD equipement
- Balance Class generation for every Industries (they all now scale with the square root of your population with asome soft limiters, that should adress some runaway problems)
- Balance Encourage Nodes that now scale with Population
- The game will generate civs from tribes more aggressively if your world is under 50 AI Civ
- Maritimes Venture now generate a bit of Fishing
- Banners now respect the Army Quota
- Small localization fixes
Sub-Version A
- Extraction revamp, including proper demand induce production and proper uranium extraction
- Intervensionism now generate laborers
- Foraging and Hunting now are way nerfed if you are missing their ressources
- Pastoralism have a new condiion
- Companies generation of Industries have been a bit nerf
- Factories conversion rate has been put in line with the recent redesign
Also all achivements have now proper uniques icons.