1.1.1
- Some tweak on Slavery Emancipation and Institution
- Some tweak on Access Difficulty on oceans to prevent too early ocean exploration
- Small buff of industrial Pollution Regulation
- AI now consider its own land more valuable
- Small localization changes
Sub-Version A
- Buff on Constitution production of Political Power and lower it's reduction of Centralized Governement
- Fixed an edge case issue with Civil Craft not producing any more Civil Goods, also it consumes a bit more of metals if used
- Improves Tool Supply alert system
Sub-version B
- Tentatively try to add 2K and 4K resolutions, this is widely untested expect strange behavior of the UI
- Fix some coastline resources
- Fix a incorrect maximum on Citizenship
- Luxury Availability was nerfed for high values and will have diminishing returns
- Fix Factory Efficency spawing in pre-industrial societies
- Reduced decay in Reg Irrigation
- Wealth Tax have now more agressive diminishing returns
- Laborer have diminishing return to increase Extraction, and take less space for industries