1.1.3
- Several bug fixing, including the Player Power expense not being comprehensive, a bad spawning of node when settling empty land, colonization of emerging civ and some null checks
Sub-version A
- Hotfixing for starting in an empty land
- Dates now take into account the most advanced Civilization to trigger the time slowdown, also the starting dates are a bit faster
Sub-version B
- Hotfixing date issues (currently back to the older system)
- Tweaks for the AI
- Rebalancing of massive Flood and Climate Inhospitality
- Techs now leaks faster to other civs