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Primal Carnage: Extinction News

Easter Wrap-up and Roadmap

We've got a lot of cool new things to share, but first, a word about the "eggstravaganza" we just had..

[h2]The Easter Eggcitement Is Over[/h2]
Okay, we've eggshausted our puns. With the end of the Easter event upon us, we have concluded our first community scavenger hunt. Over the course of 6 days, players collaborated in-game and on Discord to find all the clues and decipher their riddles, unlocking special time-limited item codes.



Unravelling the mysteries of the scavenger hunt tested your knowledge of dinosaurs, prehistoric media and videogames. From a fictional phone number that provided a key piece of the puzzle, to an alphabet substitution test based on dinosaur nicknames, dozens of fragments were figured out and finally pieced together by the efforts of the intrepid primal codebreakers.

A real big thankyou to everyone who got involved!
We all had a lot of fun, and the team is already thinking about another similar event in the future.

In other news- points bonuses in Capture the Egg are back to normal now, and the Oviraptors have been netted and cleared out of the Extinction Store (FYI- if you still see any hanging around, you may not be fully connected to the PCE servers!).


[h2]Extinction Roadmap[/h2]
With the Easter event out of the way, here's a sneak peek at what we're working on next...!



MAYHEM is up first, planned for the end of next month. We're introducing model "mutations" to PCE, which replace the default model for a dino class with a genetically different version. These modifications can dramatically change the look of your dinosaur, with some giving the *appearance* of a neighbouring species.

Talented community artists like Velociboy and DinoBear are already working on several variations...



Also coming next month are unique human and dinosaur sprays to use in-game. Whilst humans are blessed with opposable thumbs and can make beautiful art as seen below, the dinosaurs haven't quite figured out how to use a spray can (yet). Instead they will use the blood of their enemies and those sharp claws to leave their mark on the world.



(Alongside big content updates like these, we will also be continuing to address bugs and other issues, such as investigating just what is going on with Hunt mode).

MELTDOWN is the second major update in the works, and should be out sometime in June. This is a huge multi-week event, with a lot of community participation. Debuting with the Meltdown update will be the next two officially accepted Workshop maps, and they're HOT HOT HOT!

...PC-Volcano by ArchShiranui

...GTTC-PhantomCave by L.Merah

We are also working on several improvements to the ranking system, which involves tweaking the rewards received from rankups and challenge completions, and allowing players to "evolve" by starting fresh. Evolving resets your current rank to zero, but will give you something special for doing so!

There are 2 new community contests that we're planning at the moment as well, which will be announced in-between these updates, both here and on the official Discord.

And on top of that, we have another big surprise waiting to be unveiled closer to Meltdown's release which we're bursting to talk about-- but can't reveal right now, sorry.

We hope you're excited for what we've shown so far, keep an eye out for future announcements!


[h2]Extinction Store: it's rewind time![/h2]
Since game updates resumed at the tail end of last year, the number of impressive new creations from the community has skyrocketed. In fact, we've just passed the threshold of 500 items officially accepted on Steam Workshop!



To mark this milestone (and allow us to put all our efforts into the next major game updates), we're rolling back the clock to feature some of the best items that have been accepted since we returned in October. We have a handful of new skins in today's update, but check back over the next few weeks for a selection of modern classics cycling back in-store.

If you missed out first time around, now might be your chance to grab the skin that got away!


[h2]Patch Notes[/h2]
We are pushing another patch out today, to end the Easter festivities and resolve some minor bugs...
  • Easter Eggstravaganza disabled
  • Double EXP when playing CTE mode is now ended
  • Cleaned up some crazy scribbles someone had left everywhere

  • PC-Borealis: fixed CTE human spawn protection being enabled in TDM
  • PC-Borealis: various optimizations

  • Sniper rifle damage at max range increased from 20% to 60%
  • Updated the Excited Oviraptor taunt to be less back-breaking
  • Fixed a rigging oversight with the feathered Novaraptor mesh
  • Fixed white paws Novaraptor skin using incorrect feathers type

EASTER EGGSTRAVAGANZA!

The easter update for Primal Carnage: Extinction is now available. It's a bumper event featuring our own version of an easter egg hunt, Oviraptors galore and a new addition to CTE mode! Check it out...



[h2]EGGCELLENT REWARDS TO BE UNCOVERED[/h2]


We're running a SCAVENGER HUNT during the easter event! Look hard enough and you will find certain clues hidden around the maps. Once deciphered, these reveal a fragment of a special code. When a code is completed, players can enter it on the in-game store to receive an event item.



Each code is made of three fragments that must be entered in the right order, and there are 9 codes in all. We have a dedicated Primal Codebreakers channel on Discord, where players can work together to solve the riddles. Get involved!

(*Special item codes can be redeemed once per player)

A special thankyou to the following community creators for contributing to this event:
ArchShiranui, Akira, Ghostway, Mathew Mii, Paradox_Sox, Velociboy, Visser Al, and waddigator

[h2]NEW NESTING GROUNDS[/h2]


We're thrilled by the reaction to the new Borealis map and are happy to announce that it now supports Capture the Egg mode! Those crafty dinosaurs have had plenty of time to build nests all over the cloning facility after it was evacuated, with dozens of clutches hidden all over the place. Time to get in there and clear the place out.

As a reminder- each team takes turns playing humans, after which the one with the most egg points is crowned the winner. Remember: the highest value eggs are furthest from base!

[h2]DOUBLE EGGS-P [/h2]
For the duration of the Easter Eggstravaganza, players will receive double extinction points while playing Capture the Egg mode! We've also added a new throwable weapon that may or may not trick the scalies...



We call it the "Explosive Grenegg" -stroke of genius from the guys in the lab, nasty surprise if mama tries to take this one back to the nest!

So get out there and steal some babies!
Wait, that sounded wrong...

[h2]EGG-NAPPERS HAVE TAKEN OVER THE STORE![/h2]


You might have noticed a certain *feathered fiend* is everywhere in the Extinction Store today. We've got Oviraptors coming out of our ears over here! We think one of them might have found a leftover jar of brain hormone, and having hijacked a remote terminal is now trying to take control of the item list.

https://www.youtube.com/watch?v=1gaf_yGfdW0
They pecked apart the control pad on the door, so it could take a couple weeks before we're able to get in there and clear out the chickens... In the meantime, you can browse all the feathered finery on display by using our special event page on Trello.

[h2]STAY SAFE, STAY PRIMAL.[/h2]
We're aware that many, many people are cooped up at home due to the coronavirus pandemic. Hopefully all of you are regularly washing your hands and staying safe indoors! If you're looking for something to do though, you could do a lot worse than becoming a dinosaur...

We'll soon be launching a month-long discount for Primal Carnage: Extinction, because who needs to go outside when you can hunt dinosaur eggs instead of chocolate ones? Stay safe people!


[h2]FULL CHANGE NOTES[/h2]
Below is the complete changelist for the Easteru pdate. We have a special something for Acro players who might have felt a little left out after Rexes and Spinos got their buff assists recently...

  • New Acro roar assist -get bonus points if a player makes a kill under the influence of your roar!
  • Double EXP enabled on Capture the Egg mode
  • Added an "eggcellent" new challenge
  • Added timed eggsplosive grenegg as a default item
  • Secret clues now hidden on several TDM & GTTC maps
  • PC-Borealis map: added support for CTE mode
  • PC-Borealis map: collision fixes and refinements
  • PC-Borealis map: can now go under the helipad in Freeroam
  • PC-Borealis map: raised kill-Z floor to stop people surviving a fall into the river
  • PC-Borealis map: added more spawn points
  • PC-Borealis map: various level optimizations
[h3]
:egg: HAPPY EASTER EVERYONE! :egg:[/h3]

-The Primal Carnage Team







Minor Stability Patch

A new patch is now available. This is a quick stability update for Primal Carnage: Extinction, improving connectivity with the remote inventory servers.

The last couple of days we saw a large increase in the number of failed connections when players start the game. If this occurrs, your loadout and items are not synced and progress is not saved. In light of this, we decided to make some rapid server-side changes to setup a new domain for synchronizing with. This should hopefully be a lot more stable.

Unfortunately this means we have to patch the game as well, and we apologize for the inconvenience. We're hopeful that everyone will be able to connect to the economy server without much issue after downloading the latest version.

In other news, keep an eye out for info on our upcoming Easter Event next week.
A certain egg-napping class will be getting its time in the spotlight!

The Borealis Update

A new update for Primal Carnage: Extinction has been released! Version 1.13 comes with a brand new map to play on and a plethora of new items. Read all about it...

[h2]Welcome to The Borealis Facility[/h2]


Located at the head of a glacier in the freezing arctic, Borealis is a secluded research and cloning facility with some dark secrets. We're thrilled to be officially adding the fourth community-created map to the game, another great environment by talented mapper Othello (who just keeps getting better and better!).
https://www.youtube.com/watch?v=Q4thG0dWdes
Borealis is built primarily to support Team Deathmatch, but you can expect Capture the Egg support in a future update. And of course, we'll soon be debuting a brand new map stamp for Borealis as well. Support the creator and get a special Necropolis Nova skin for your generosity!


[h2]Snowbound Makeover[/h2]
As we're adding a new wintery map to the game, we have gone back and refined one of our oldest.



Snowbound has received a major layout overhaul, redesigned to have more open areas whilst also adding extra Tyrant blockers that the big boys will need to navigate around. Humans can no longer hunker down in one small hovel all the time, and must use the maze-like corridors through the level to their advantage in juking their scaley pursuers.

There's been a very positive response during our open beta tests so far, and we hope you'll enjoy this newly revamped version of Snowbound!

[h2]New Cosmetics[/h2]
[previewyoutube][/previewyoutube]
This update also includes dozens of new items to deck out your dinosaur or merc with. These range from a collection of cool new hats for humans, to several additional free drops to earn while playing, such as the Spino Search Taunt!

And if you missed out on our Saint Patrick's Event, the most sought-after items will be sticking around for one final week, as an extra chance to grab a dapper green tophat for your human or dinosaur.

[h2]PCE Version 1.13 Change Notes[/h2]
-Added PC-Borealis map
-Overhauled PC-Snowbound map
-Increased health of Cryo slightly
-Reduced roar cooldown of Cryo from 47 secs to 30 secs
-Fixed characters sometimes looking like "ghosts" when low health vision effect is active

St. Patrick's Event

A new patch for Primal Carnage: Extinction is now available and we're running a special mini event!
Read on for all the juicy details, boyos..

[h2]It's easy being green. [/h2]


Why celebrate the occasion for just one measly day, when there's seven in a week?
That's right, we're running a Saint Patrick's Event for the next 7 days in Primal Carnage: Extinction!

We've decked out the store in emerald finery, with a plethora of new fan-made items now available, from the beautifully ornate Knotted Netgun to the Paddy's Pride top hat, and two new taunts courtesy of our resident "fanimator" Waddigator.
[h2]
Double Drop Week![/h2]
[previewyoutube][/previewyoutube]
Feel lucky? You should!

During the Saint Patrick's Event, players will receive double the regular amount of skin drops!
We've also added a bunch of new free drop items to obtain with this patch. Enjoy!
[h2] New Map Coming Soon![/h2]


Today's patch also lays some of the groundwork for the next major update coming very soon, which will include the fourth officially accepted community map for PCE! We have seen a hugely popular response to the Borealis map during testing, and are super excited for more people to get the chance to play in this creative new environment soon!


[h2]Version 1.12.15 Full Changelog[/h2]
Alongside this week's special event is a small(ish) game update with some community-suggested balance tweaks and a couple of fixes. Here's the details...

-Added St. Patricks Event content
-Changed a condition variable for TDM that was causing third rounds to occur

-Increased direct instant hit damage of Cryo acid globs from 36 to 45
-Increased flamethrower damage from 2.85 to 2.92
-Reduced accuracy when hip-firing sniper rifle
-Increased scoped and crouched accuracy of sniper rifle
-Reduced radius of sensor mines from 1600 to 1200 units
-Increased stungun weapon accuracy, reduced max range of stungun
-Increased assault rifle grenade blast radius slightly
-Increased momentum of grenade launcher rocket (wheeee!)

-Fixed some missing item text
-Updated a few economy icons
-Fixed incorrect masking on a handful of skins


:clover: Happy St. Patrick's Day everyone! :clover: