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Primal Carnage: Extinction News

Easter 2023 Update

[h2]Happy Easter![/h2]

Grab your Greneggs, a new update for Primal Carnage: Extinction is now available!

This update includes a seasonal Easter Event along with several fixes and improvements, plus adjustments to several weapons and dinosaurs. Read on for all the details...

[h2]Balance Changes[/h2]



Tupandactylus has received some tweaks to make it less of a headache to deal with. Namely, the air ram "headbutt" attack is now less damaging and there's not quite as much knockback from it. To offset this, both Tupa and Ptera now have the same health (350).



The flaregun has seen a radical reworking, its shots now have a small amount of heat-seeking when they fly close to a target. Coupled with this, flaregun shots that land on the ground can now ignite enemies that walk over them. Finally, it has a faster reload speed, but much less ammo than previously, with the projectiles flying slower through the air.

Humans in general should now be a bit more effective in combat. Most guns outside of sniper rifles / special weapons (flamethrower, netgun etc.) now have better mid-range damage output. From the humble MK Pistol, to the speedy Spaz-12, most guns now pack more of a wallop without needing to be in a dinosaur's face.



There are a number of other changes as well, such as more damaging Cryo acid pools and tweaks to the stungun, which you can see in the full notes further down. We're interested to see how these changes play out, as it seemed the mercenary team were still at a disadvantage oftentimes in recent months.

[h2]Easter Event[/h2]



We're celebrating Easter with a fresh batch of new looks in-game today, focused on our feathered fiends! From glorious (and gigantic) Oviraptor mutations, to fluffy Novas and Spitters, there's a tonne of cracking new cosmetics...

[previewyoutube][/previewyoutube]

Grab the 2023 Easter Gift to award up to 24 other players with special Easter items! It includes a new Rex mutation, tracking devices for all dinos, new human outfits and a whole flock of Ovi skins! This bumper box contains 33 different items total, with splashy new looks galore such as the epic Gold Slash Spino...



And don't forget - over 50 classic items are returning today as well!

Looking outside of the store, there are a handful of new free drop skins and sprays added to the game. These aren't time-limited and will be sticking around after the Easter Event concludes.



As always, you can check out all of the latest items added to the game on our Special Event Trello board!

[h2]Looking Ahead to 3.0[/h2]

There may be a stretch without content updates for a while as we finalize the revised PlayStation version of Primal Carnage going forward. We're in the final stages of getting our closed console beta approved (once it stops crashing, we'll be accepting testers).

The next big release on PC will be version 3.0, which will bring a lot of the added polish and enhancements being made for the revised PS4 edition to the Steam side. These include more gameplay improvements, large-scale map reworks, expanded lore and backstory, refined UI and HUD with more customizability, and maybe even some new voice acting.

We're unsure when this update will release, but it will most likely be after the PS4 relaunch. We look forward to sharing more about all this in the coming months, and hope you'll like the new overhauls once they're in your hands! Until then, here is the changelog for Easter...

[h2]Changelog, Version 2.9.14[/h2]

  • Increased effective damage of most weapons at their mid-range point
    (affected guns include all shotguns, AR, M4, burst rifle, SMGs, Colts, MK, Deagle)

  • Tightened spread pattern on all shotguns
  • Heavy melee attacks have been sped up for most guns
  • Added more controller rumble events to first person animations such as reloading
  • Increased base rumble intensity of firing weapons

  • Increased stungun max charge damage from 180 to 200
  • Stungun minimum stunned duration reduced from 1 sec to 0.75 seconds
  • Reduced self-damage from stungun auto-discharge when held too long

  • Minor reduction to SMG damage distance
  • Fixed an issue with dual pistols reloading audio

  • Faster damage tick interval for Cryo acid pools
  • Increased acid pool tick damage from 25 to 30

  • Flaregun projectiles now have a small amount of "heat seeking" if they fly close to a target
  • Flaregun shots that land on the ground can now ignite enemies
  • Reduced flaregun instant hit damage from 90 to 65
  • Flaregun critical hits now do 1.5x damage instead of triple damage
  • Reduced how much fire damage flaregun shots do over time
  • Added more recoil and spread to the flaregun
  • Reduced flaregun projectile's speed
  • Reduced flaregun ammo pickup amount
  • Flaregun now reloads much faster

  • Moderate reduction to Tupa headbutt knockback
  • Reduced maximum Tupa headbutt damage from 70 to 60
  • Increased health of Ptera from 320 to 350

  • Increased detection check radius for Tupa headbutt
  • Reduced tupa knockback, reduced minimum charge damage

  • Reduced minimum flight time to explode for AR grenades
  • Possible fix for assault rifle grenades bouncing too much

  • Fixed some instances where keyboard prompts were still shown when using a gamepad
  • Can now swap between tabs in the store using L1 and R1 buttons on controller
  • Player ID card screen is now closeable the same way as all other menus on controller
  • Can now use Triangle/Y for changing avatars in main menu with controller
  • Fixed controllers getting stuck when navigating certain menus

  • Store price tags now use a larger font
  • Item-names/descriptions in store are now larger when hovered
  • Updated the Deluxe DLC store link to point directly to the bundle page on Steam
  • Merch Store link now goes to the main homepage of the shop instead of Accessories

  • Added new Easter cosmetic content
  • Character texture memory optimizations
  • Updated eye masking for Glory Cryo skin

  • Fixed garbled text on a few death screen hints

  • Network priority adjustments that may improve loadout synchronization


Join us on Discord...



[h3]Thanks for playing![/h3]
-The Primal Carnage Team

Green Menaces, Deluxe Edition and Steam Deck

Happy St. Patrick's Day!

A new update for Primal Carnage: Extinction is now available. Alongside today's patch, we have a fresh rotation of new looks in-store, a special Deluxe Edition DLC bundle, plus official support for Steam Deck!

[h2]NEW Deluxe Edition[/h2]



Today we're launching a Deluxe Edition bundle for Primal Carnage: Extinction on Steam, which features a generous assortment of classic items!

We have two cosmetic DLC packs as part of the Deluxe Edition bundle - the Mercenary Megapack and Prehistoric Legacy Collection. In total, owning both of these grants you over 300 items, ranging from regular skins for humans and dinosaurs to model mutations and taunts.



Some of these items have previously only been available during special time-limited events such as the Summer Scavenger Hunt, but now you can acquire them as part of the Deluxe Edition bundle!



With even the official soundtrack included in the bundle, we think this is a great value starter pack for new players! If you already own PCE, you can choose to upgrade to Deluxe with a discount. And for those only interested in one of the item collections, you can also choose to buy each DLC pack separately.

Importantly, by purchasing the complete Deluxe Edition you will be supporting future development!
We're committed to providing more updates and new content for the game (Version 3.0 is on the way!), but your help is invaluable in keeping us going.

Players who own both the Prehistoric Legacy Collection and Mercenary Megapack DLCs will receive a special golden nameplate in-game that is visible to other players, as a sign of their supporter status.

[h2]Steam Deck[/h2]

We're rolling out official support for Steam Deck this update. We'd received quite a few requests for this, and since we love the Deck we were happy to oblige!



It might be a while before Valve reviews our compatibility status again, so for now we may not show in the "Great on Deck" section. But fear not, with today's update installed you should be able to boot the game up with no problems on Steam Deck. You can now play PCE multiplayer wherever you go, so long as there's good internet access (or do some solo Survival if the wi-fi is out).

If you're lucky enough to own one, please let us know how your experience on Steam Deck goes! We've fine-tuned the graphics options on first boot so that you should have rock solid performance, but if you encounter issues we'll endeavour to investigate.

[h2]St. Patrick's Event[/h2]

[previewyoutube][/previewyoutube]

Spring is almost upon us and this St. Patrick's Day we're celebrating again with a gaggle of green cosmetics. Two new sets of bold dinosaur skins headline this store rotation, the Green Menace packs! Between them there's 14 voracious veridian creatures ready to be set free...



Marching into the store are several new mutations as well, ranging from the snarling Sarcophagus Acro to the terrifying Thanatos Carno, ready to give you a snap. Not to mention, there's two weird and wonderful Pachycephalosaurus variants - Annectens and Kapros!



Outside of the store, there are a handful of new free drops being added to the game. Why not get into the spirit with a Lucky Fedora, or bling out your Acro with the Goldrush skin!



As always, you can check out all of the latest items added to the game on our Special Event Trello board!

[h2]Changelog, Version 2.9.13[/h2]

  • Updated to a newer version of Steamworks for better compatibility
  • Reduced size of the game's .EXE file, may improve performance
  • Fixed an issue with Ptera grabbing people when hovering
  • Added new St. Patricks Event cosmetic content
  • Smoothed out Commando's head to be less polygonal
  • Another fix for the "Not So Fast" achievement not triggering correctly
  • The death screen now has multiple variants of each death hint while waiting to respawn
  • Updated the game's startup splash image

  • Main menu sidebar is now hidden when not connected to economy, instead of showing a bunch of garbled text.

  • Added new golden nameplate for Deluxe owners which appears on main menu and when spectated

  • Added a fallback fix for being stuck in team selection when joining a match - you should now be auto-assigned after a short time if team select appears for a game that has it disabled.

  • Added new Steam Deck default system settings for smooth performance on handheld, (automatically applied when playing on Deck)


Join us on Discord...



[h3]Thanks for playing![/h3]
-The Primal Carnage Team

PCE Hotfix, Version 2.9.121

A new patch is now available for Primal Carnage: Extinction on Steam.

This hotfix mainly resolves a few issues with Flyer movement, we'll be continuing to refine both Tupa and Ptera's fluidity in future. Full details for today's patch below...

[h3]Version 2.9.121 Changelog:[/h3]
  • Fixed awkwardness when sprinting left/right while in flight for Ptera and Tupa
  • Sprint-flying left and right is now the same speed as going forwards

  • Fixed robotic footstep sounds playing on regular Tyrant skins when you step in mud with chains equipped

  • Fixed two of the same novaraptor mutation being in default inventory
  • Fixed an issue with eye masking on certain cryo skins
  • Added red classic trapper shades

Special Valentines Event

A new update is available for Primal Carnage: Extinction on Steam!
We hope you'll just love what we have for you this Valentine's Day...

[h2]February Update Highlights[/h2]

[h3]Gameplay Fixes[/h3]

We're continuing to fine tune things for Flyers after the addition of manual flight modes last update. They now have better blending between hovering and regular flight, and several bugs / exploits relating to changing flight mode have been fixed. There's some additional polish planned for Flyers in future, but things should be a lot more stable now.

Elsewhere, several issues with achievement and challenge tracking have been resolved. So you won't get an achievement for blocking bullets with your dome skull as a human now, and tranquilizer-related tasks should complete properly.

Additional minor fixes are listed in the changelog further down, but the bulk of today's update is our...

[h2]SPECIAL VALENTINES EVENT[/h2]

Love is in the air, we're celebrating Valentine's Day by rotating in a parade of colourful (particularly pink) new looks for you to enjoy!

[previewyoutube][/previewyoutube]

Having said that... they're not all as loud as Mister Pink! We also have some slightly more reserved styles arriving today, such as the Rugged Rex and Risen Novaraptor...



Although we simply couldn't say no to an Anomalocaris Hat- this weirdly adorable (if slightly creepy) new head warmer is now available in-store...



In addition to the new looks, there are two fresh taunts added today!
Check out the Spinosaurus Display Taunt and Ceratosaurus Defensive Roar...

And of course all of the legacy Valentines items are back at a discount for the duration of the event. Share the love with a classic Valentines Gift, showering up to 24 other people on a server with items!


[h3]New FREE Drops![/h3]



A collection of new drops are activated today, from the blinding Pink Paws Burst Rifle to the terrifying new Torvus Cerato mutation. As well as new looks, we have a selection of fresh sprays and avatars dropping as well, such as the totes adorbs Raptor Heart:



You can view all of the latest special event items on our Trello board!

[h3]Paint Mixers Availability[/h3]


We've expanded the ways you can obtain Paint Mixer Tools! These are the single-use items required to save your custom look when using the dinosaur colourizer. They're still available on the in-game store, but are now tradable and can be obtained as free drops.

With this change, you now have the chance to acquire Paint Mixer Tools during regular gameplay, or by levelling up, and by completing challenges. Just as a reminder, any multi-pack of paint you buy in-store comes with a Paint Mixer Tool included as well.

[h3]Until Next Time![/h3]

We'll be continuing to make more minor changes and fixes throughout spring while we prepare to relaunch Primal on PlayStation. Thankyou for your patience.


FULL CHANGELOG

[h3]VERSION 2.9.12[/h3]

  • Flight modes can now be toggled by pressing the USE button on controllers
  • Reduced intensity of wing flaps when entering hover mode as Flyers
  • Improvements to animation blending behaviour for Flyers when in flight
  • Fixed being unable to divebomb properly from hover mode as Tupa
  • Fixed animations for Flyers in hover mode not replicating properly sometimes
  • Fixed the Tupa going rigid when climbing or descending in hover mode
  • Fixed flyers getting odd speed boosts when swapping flight modes while descending
  • Fixed a case where holding sprint without moving drained stamina as Flyer
  • Adjusted neck/head positioning of Flyers to be more forwards
  • Carno and Cerato now adjust their feet more noticeably when on slopes

  • Fixed Pyro not being able to wear the Saurian Sombrero
  • Fixed scuba tank floating really far behind when worn by Scientist
  • Fixed issue with Piano Black and Hellwalker DB skins applying to Pathfinder's arms
  • Added custom arms for all Agent Scientist, Agent Pyro and Agent Commando skins
  • Fixed the Iced Flaregun not being visible in third person
  • Fixed incorrect eye masking on Lamar Rex skin
  • Fixed weird stain on Mabaya Rex's head

  • Expanded the variety of hints shown while waiting to respawn (over 60 more types)
  • Fixed the highlight box for multi-item previews obscuring the icons when hovered over
  • Removed jingle bells from the gift opening sound now that we're in February

  • Fixed players other than the Pachy being awarded the Using Your Head achievement
  • Fixed achievements and challenges relating to dart weapons not tracking correctly
  • Fixed weekly challenges not rotating properly (hopefully)

  • Known issue: flyers may have difficulty when sprinting left/right in some cases, this will be resolved in our next hotfix.


Join us on Discord to discuss everything Primal Carnage!

January Update

And so it begins... again...

2023 sees the Primal Carnage franchise starting its second decade, and we'll be continuing to support PCE on PC with more updates throughout. Today we have a small one to kick the year off, with a few fixes and mechanic tweaks alongside the January store rotation...

[h3]Feature Update:[/h3]
[h2]Manual Flight Modes[/h2]



Pteranodon and Tupandactylus can now swap between regular flight or hover flight by tapping Alt. When regular flight mode is active, Flyers will now continue gliding forwards if there is no input - instead of automatically hovering on the spot the way they did previously.



Swapping to hover mode while flying at high speed acts as an air brake. When in hover mode, you can rapidly ascend with the "jump" button or descend on the spot in freefall using the "crouch" button. Continue holding crouch to gain speed while descending.


Hovering around allows for precise movements when trying to land on a specific spot, unlike regular flight. An indicator for the active flight mode is shown in the bottom right of the HUD when flying now.



[h3]Special Movement Key[/h3]

The flyer changes are part of a broader adjustment- the addition of a customizable Special Movement key for dinosaurs. Outside of the Flyers, other classes which use this currently are the Pachy for its slide ability, and Tyrants use it to brace. These actions are still doable by crouching, but you now have the option of using the rebindable Special Movement key as well.



We may look to include some additional utility for other dinosaurs in future now that there's a dedicated button for it. Watch this space.


[h3]Feature Update:[/h3]
[h2]Contextual Respawn Hints[/h2]

The tutorial hints system has been expanded with the addition of tips that display while you are waiting to respawn. These "death hints" are contextual in that they pertain to the method in which you died. So depending on which weapon, class, or attack killed you, the game will try to display an appropriate hint.

We'll expand on these and continue to add more types of tutorialization in future, to help expose the many interesting quirks of Primal's gameplay. Like all the existing hints, they can be toggled On / Off in the game's options menu.


[h2]New Year, New Looks[/h2]

[previewyoutube][/previewyoutube]

Our seasonal event may have come to a close but winter is still clinging on, with some cold blooded beasties stomping into the store today. We have a brand new set of mutations and beautiful boreal skins such as the Frozen Wake Tupa and magnificent Icefall Feathered Spinosaurus...



Stay both warm AND stylish with suits for all mercenaries! Not to be outdone by Agent Stone, a wardrobe of four tailored tuxedos for each human is now available. So, meet Agent Angus, Agent Crane, Agent Hart, and Agent Tyler bundles along with a retroactive pack containing several agent trapper skins...



Since the resident medical staff has no more need for it, our Commando can now don the Field Medic's outfit, perfect for the heavy weapons guy with the healing hands. And when it comes to pre-loved clothes, you can't go wrong with the Wilderness Commando outfit which has some rather charming slashes taken out of it.



[h3]New Free Drops[/h3]

Several new items have been added to the drop pool, obtainable by just playing the game, or completing challenges / crafting. White as the driven snow, the Winter Sneaking Suit is a legendary Scientist skin variant with piercing blue eyes. There is also a combo option cigar and shades for the Trapper, plus a couple of new weapon skins.



On the dinosaur side, the bold Ribbon Eel Acro is a legendary new look. And two striking new Bruiser mutations charge into the game: Ranaepedes Cerato & Torosus Carno...



Finally, a couple of fun sprays / avatars have been added to the game...



You can get a closer look at all of the items in the latest update on our Special Trello Board, or preview them directly in-game.


[h2]Version 2.9.11 Changelog[/h2]

  • New manual flight mode option for Flyers, toggle hover mode with Alt key
  • When in hover mode, hold crouch to rapidly descend on the spot
  • Added customizable Special Movement key for Tyrant bracing, Pachy slide, flight modes

  • Expanded clip size and reserve ammo of tranquilizer pistol
  • Faster reload speed for tranquilizer pistol

  • Added contextual "death hints" that display on the respawn screen
  • Reverted the snowy main menu and basic testing maps to normal
  • Fixed the Acro plush being backwards when worn by Scientist
  • Fixed a missing item description


[h2]Happy New Year![/h2]



After all this time, we're still here.

We have a busy year ahead of us, and hope you'll enjoy what we have in the works behind the scenes. More minor updates are coming throughout spring as we work on refreshing the PS4 side of Primal.
Valentines, St. Patricks and Easter will be here soon, and there's some big overhauls planned in future!

Thanks for playing!
-The Primal Carnage Team


For all things Primal Carnage, get involved on the Official Discord...