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Producer's Message Before the Release Day of “Cellveillance”


Hi everyone,

It's been a long time since I last wrote to you all. Today, as Cellveillance approaches its release, I'd like to share some thoughts about this project and our future plans.

This project brought immense psychological pressure from the scriptwriting stage onward. At one point, we spent a whole month going in circles—that’s when I realized how vastly different it feels to observe a story versus participating in it firsthand. Surprisingly, the turbulence we faced during promotion made us acutely aware that creators don’t work in a vacuum.

The inspiration for The Monitored Dwellings arose from a uniquely modern urban dilemma: young people from all corners of the country living in regulated rental apartments. Within these nearly identical rooms, vastly different stories unfold. Late at night, you might wonder if this hotel-like space is under surveillance. As loneliness sets in, an unknown call draws you into a hero’s journey—only to return changed, no longer knowing whether you’ve come back as the youth or the dragon.

We’ve strived to deliver cinematic visuals and pacing for deep immersion. Compared to our previous works, this game offers significantly higher density of choices and information within the same playtime. Spiritually, The Monitored Dwellings carries a cult-like vibe—some consequences of your choices may challenge your conscience, for witnessing and experiencing are worlds apart. As always, we emphasize the weight of choice. Most decisions should stem from your convictions, as their impact may be long-term, complex, and unforeseeable. Given the intricacy, you’ll find it nearly impossible to haphazardly jump between storylines like in Game of Fate. We recommend completing several endings before exploring alternate paths.

Achieving 100% completion is exceptionally difficult, so we’ve added milestone hints. To preserve exploration joy, this feature unlocks only after your first full playthrough and upon collecting specific puzzle fragments. Like peeling an onion, how deeply you uncover layers shapes your experience—you may reach "endings" yet realize entire dimensions remain undiscovered.

Players often critique how protagonists in interactive video games feel passive, pushed along paths where choices barely alter outcomes. In The Monitored Dwellings, we crafted more open and proactive narrative branches—your choices tangibly steer the story and characters’ fates. We show you the cost of decisions, not punish divergence with sudden death. We eagerly await your feedback to refine future works.

Our next project is Game of Fate 3, the finale of the trilogy. Prepare for a race-against-time adventure where all series mysteries will unravel. This installment elevates every aspect—budget, runtime, content, and production quality. We’ve spent over half a year in pre-production and filming, incorporating extensive player feedback from earlier titles, and are now in post-production. Visit our store page for a preview.

Through these projects, we’ve grown convinced that compelling works require:

Complete, layered stories

Gripping events

Nuanced emotions

Meaningful player agency

Whether through plot, perspective, romance, adventure, or suggestive content—what truly matters is crafting an experience where players feel their presence alters the world. Every moment should spark wonder, never wasting their time. Interactive video games thrive at the intersection of gameplay immersion and cinematic expression, so we’ll collaborate with filmmakers to pioneer richer narratives.

From Producer Drake's Message

"Cellveillance" is officially finalized! See you at 12:00 (UTC+8),June 5th

Hello everyone, the development team of "Cellveillance" would like to say hello to everyone, please accept our most sincere blessings!

Thanks to all players for your attention and support, "Cellveillance" will be released at 12:00 (UTC+8) on June 5, 2025.

There will be welfare activities at that time. Join the official community to get the latest news in real time.

QQ4 group: 497711269
QQ9 group: 722784016

The card trading guide can be viewed:https://steamcommunity.com/sharedfiles/filedetails/?id=3357688647

"Cellveillance" is a detective drama entertainment product, you will visit the apartment every day, and the entire apartment is responsible for everything that happens in the apartment, a mysterious organization asks you to return the information of the residents, and the apartment does not seem to be as peaceful and harmless as it seems.

You came here to pay your debts, but when staring into the abyss becomes your duty, how do you choose? In this ordinary apartment, every click to enlarge is a re-interrogation of the definition of justice, and behind every shot lies the subversive urban Rashomon. Remember not to be fooled by their appearances.

The 4K version will be released simultaneously on the same day, supporting multiple systems including Windows, Mac,and SteamDeck.
https://store.steampowered.com/app/3218580/_/

监寓手机令牌指南

温馨提示:交易卡片请您提前15天绑定手机令牌

特别说明: 如果您的STEAMID是全新的,没有在STEAM平台消费过,并且也没有绑定过手机令牌,那么您可能无法使用我们游戏的交易所交易功能、无法使用交易所赠送功能。

《监寓》包含卡牌交易功能,如您要参与此系统,请提前做好以下准备。
特别说明: 如果您的STEAMID是全新的,没有在STEAM平台消费过,并且也没有绑定过手机令牌,那么您可能无法使用我们游戏的交易所交易功能、无法使用交易所赠送功能。

请您提前15天绑定手机令牌,并且达到一定的消费额度(以港区账号举例:充值HK$40也可以)。
如果您有消费且长期使用的外区ID,但是从未绑定过手机令牌,请您提前7天绑定手机令STEAM交易所规定绑定令牌后7天或15天后才能使用交易所完整功能。

卡片交易攻略可查看: https://steamcommunity.com/sharedfiles/filedetails/?id=3357659458

如有其他疑问可以加入官方社群
QQ4群:497711269
QQ9群:722784016

监寓愿望单锁区的说明

由于《监寓》项目在审核过程中被STEAM审核员锁定国区,导致该地区用户愿望单直接显示为空白,作品主页无法访问,其他地区用户不受任何影响。我们目前正在与STEAM团队进行积极沟通解决该锁定问题。该锁区问题不影响作品的上线,用户如果想继续获得愿望单的上线推送通知,可以考虑在港区或其他区域关注并收藏监寓。

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Tarot Physical Cards and Related Activity Interest Survey

https://f.wps.cn/g/IckSWwYL/
【WPS Forms】Invites You to Participate in the "Tarot Physical Cards and Related Activity Interest Survey"

Hello everyone:
Based on the results of this survey, if there is strong interest, we may develop new Tarot special-effect cards as a brand-new collectible card series. Alongside the release of these new card designs, we plan to launch events such as drawing special cards or collecting a full set, where eligible players who meet the criteria for event rewards will have the chance to receive "physical Tarot cards".
PS: Both Gold and Silver members can participate.

We are now gathering your feedback:
Feel free to share any suggestions for the event in the survey. Thank you for participating!