1. Apocalypse Express
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  3. Version 0.1.1.3

Version 0.1.1.3

Balancing
  • Base cannon turn speed increased by 10%
  • Glass cannon upgrade health tradeoff reduced from 50->25%
  • World 2 Boss Rebalance:
    • EMP duration increased from 4 -> 8s
    • Garbage applies 6 stacks of burn (same as Molotov)
    • Big Laser attack instantly kills target Module AND deals 50 direct hull damage now
    • Chaining cooldown reduced from 45 -> 30s
    • EMP cooldown reduced from 25 -> 15s
    • Garbage hit damage reduced from 3 -> 2 damage
    • Healing Drone heal range increased from 0.4 -> 1


Bugfixes
  • World 2 boss no longer revives twice in a row
  • Fixed issue where World 2 boss would break after using chain attack
  • World 2 boss now appears broken correctly when "dead" but not revived
  • World 2 Boss should no longer leave the battle
  • Fixed potential memory leak
  • Fixed issues with radar upgrade states visually bugging out
  • Fixed some underlying errors that were maybe causing other bugs