1. Apocalypse Express
  2. News
  3. 0.3.0.6 - LOTS OF FIXES + QoL Updates

0.3.0.6 - LOTS OF FIXES + QoL Updates

[p]Hey! Version 0.3.0.6 Is now Live!
[/p]
Balance/Additions
  • [p]W1 Rocket Van now shoots more often[/p]
  • [p]Autocannon now has a maximum range[/p]
  • [p]Added close text to a few UI pages that were missing it[/p]
  • [p]Exclusive items can no longer appear in the same shop/choice/etc[/p]
  • [p]You can no longer get 2 of the same event in a row[/p]
  • [p]EMP now lasts 50% shorter on bosses[/p]
  • [p]All modules that need to recharge now start the level uncharged[/p]
  • [p]All modules that need to recharge now keep their charge level when broken/repaired (Might be tweaked in future updates)[/p]
  • [p]Sound pass on W3 boss, added various missing sounds
    [/p]
Bugfixes
  • [p]Fixed issue where ammo UI would show half full while being full[/p]
  • [p]Auto EMP upgrade now increases cooldown instead of reducing as stated[/p]
  • [p]If a hacked medic crew is alive while the rest of the crew is dead, they will all die now[/p]
  • [p]Fixed issues with hacking outline disappearing[/p]
  • [p]Hacked units no longer target untargetable enemies[/p]
  • [p]Autocannon no longer targets plane shadows[/p]
  • [p]Fixed issue where bullets would become supersonic[/p]
  • [p]Fixed discount tag positioning in shop[/p]
  • [p]Fixed issues/exploits in shop when purchasing certain upgrades (Produce & Trade)[/p]
  • [p]Ready Up station resources are no longer affected by modifiers[/p]
  • [p]W2 enemies should no longer clip with the train[/p]
  • [p]Mortar Firestorm upgrade fire now gets cleaned up at the end of the level[/p]
  • [p]W3 Boss minigame now better matches the visuals[/p]
  • [p]Guidance Scrambler radar upgrade no longer slows player missiles[/p]
  • [p]Sundering shells now applies sunder icon correctly [/p]
  • [p]Fixed issues where "on kill" effects would happen multiple times on already dead enemies[/p]
  • [p]Fixed issue where W1 boss would run away[/p]
  • [p]Various hacking QoL fixes[/p]
  • [p]Fixed issue where enemies would not die and keep fighting while "dead"[/p]
  • [p]Fixed issue where W2 boss fight could get stuck if the boss is killed during chain attack[/p]
  • [p]Scrambler can no longer scramble while hacked[/p]
  • [p]Shoveling minigame gets unblocked if 1 sucker is hacked[/p]
  • [p]Reduced how often enemies play spawn sounds to prevent eardrum damage[/p]
[p][/p]