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Don't Starve Together News

Hotfix 675849

[p]Changes
[/p]
  • [p] If target lock fails during W.A.R.B.O.T.’s missile phase, it will skip ahead to its next attack phase. (Missiles that failed to lock onto a target will just detonate at random points on the ground.)
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  • [p] Updated the flame effects on the upgraded Enlightened Crown so that the shards are still partially visible.
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  • [p] Added “companion” tag to friendly Terramites so that your default action on them is not Attack.
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  • [p] Helpers like Woby will no longer try to pick up friendly Terramites.
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  • [p] Added new strings and sounds for Wandering Trader.
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[p]Bug Fixes
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  • [p] Adjusted Brightshade Paladin Helm skin art to fit its lunar effect on the back of the helm.
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  • [p] Fixed Bush Hat Cawnival Shrub skin not having a ground shadow when used.
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  • [p] Fixed dug Berry Bush turning invisible when changing it to its base skin.
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  • [p] Fixed dug Cawnival Shrub skin missing its ground shadow art.
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  • [p] Fixed Berry Bush losing its skin when dug or turned into a Scared Stiff plant.
    • [p] We’re aware it’s not possible to change their skin once they’re a Scared Stiff plant and we’re working on a fix for it.
      [/p]
    [/p]
  • [p] Fixed skinned Terramites sometimes showing the default inventory icon.
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  • [p] Fixed bug where Terramites did not reactivate if repaired from your inventory.
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  • [p] Fixed bug with Terramite’s deploy point on boats not updating correctly.
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  • [p] Terramites will now stay deactivated while floating in the ocean.
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  • [p] Fixed crash sometimes when hostile Terramites finish self repairing after W.A.R.B.O.T. was already defeated and removed.
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  • [p] Fixed crash sometimes when there are still active Thermalock Missiles after W.A.R.B.O.T. is fully disengaged.
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  • [p] Fixed bug where Thermalock Missiles were hitting your mount instead of you even though they should be considered projectiles.
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  • [p] Fixed bug with W.A.R.B.O.T. sometimes getting stuck trying to reset.
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  • [p] Fixed bug with Houndius Shootius and Winona’s Catapult locking onto non-targetable entities.
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  • [p] Fixed bug with Inimical Gestalts not despawning when a Player dies.
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  • [p] Fixed bug with Greater Gestalt’s Scrapbook image.
    • [p] Scrapbook entries for the newer content coming soon.
      [/p]
    [/p]

Hotfix 675312

Changes
  • Friendly Terramites no longer destroy Scared Stiff plants or hammerable structures.
  • Friendly Terramites are no longer untargetable. (Damage is converted to usage loss.)
  • Hound waves will try to avoid players in the arena when there is an active boss.
  • Celestial Scion now has a smaller aggro radius to re-engage it after a wipe.
  • Updated Thermalock Missile targeting:
    • Heat sources are now prioritized over temperature values, and will be targeted even when the ambient temperature is very high.
    • Dropping below freezing temperature will mask your heat signature completely.
    • More dynamic search area when retargeting. This means that if a heat source was out of range initially, you might still be able to run over to it and have the missile retarget it now.
  • Thermal Stone and Thermbell will now update their heat state visually when moving in or out of an Ice Crystaleyezer zone.
  • Drowning in shallow water will now just pick the closest shore without randomization.
  • Updated strings and audio.


Bug Fixes
  • Fixed bug where Judge’s Booth could end up in an unbreakable state.
  • Fixed bug with Inimical Gestalts not despawning.
  • Fixed bug with Inimical Gestalts hurting other Gestalts with their AOE attacks.
  • Fixed reversed logic when Grainy Transmission asks for a different type of captured Gestalt.
  • Fixed bug where Celestial Scion’s moveset did not reset when its health resets.
  • Fixed bug where Thermalock Missiles were unable to target WX-78 even without Refrigerant Circuit.
  • Fixed bug where Thermbells were never damaged when hit by Thermalock Missiles.
  • Fixed bug with Warblers flying out of bounds and falling in water.
  • Fixed bug with friendly Terramites continuing to target other Terramites that have already been picked up.
  • Fixed bug where Merms did not stop moving when players were trying to heal them

Hotfix 674842

Changes
  • Added Berry Bush skin support for owners of Bush Hat skins.
  • When using the new controller schemes, twinstick aiming is now enabled for Wortox Soul Hopping as well as other items like bombs or magic staves.


Bug Fixes
  • Fixed Wigfrid's Buckaroo Bustle body skin having the skirt being in front of the upper body attire.
  • Fixed the Tip Hat Emote not having an animation in the Curio Cabinet.
  • Fixed missing ground shadows for Winona's structures when on the ground as an item.
  • Fixed a crash during the W.A.R.B.O.T. lose control sequence.
  • Fixed a crash sometimes during Terramite’s electric beam.
  • Fixed various Wortox skins having different colors for the face area.
  • Fixed incorrect drowning health penalty for Walter.
  • Fixed transparency of upgraded Enlightened Crown when not equipped.

Rated 95% already, survival game classic Don't Starve Together just got better

Before The Forest, before The Long Dark, and back when Project Zomboid was still in its infancy, there was Don't Starve, the pioneering survival game by Klei. 12 years later, the original is still a Steam icon, boasting superlative reviews and thousands of daily players. But Don't Starve Together, the standalone multiplayer spin-off, is even more popular. Cruel, tough, and wonderfully stylized, one of the biggest icons of the entire survival genre is now even better thanks to a fresh, free update, which adds a new boss, ties off a long-running questline, and makes controller inputs much better.


Read the rest of the story...


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"Hostile Takeover" Update Now Available! + Klei Fest

[p][/p][previewyoutube][/previewyoutube][p]Wagstaff, the Cryptic Founder, has always pushed the boundaries of this unnatural world. It’s no surprise when the world pushes back — culminating in a cataclysmic conclusion to the lunar arc.

The Hostile Takeover update is live on Steam now. The console release has been delayed about a week and we will have it for Xbox and PlayStation as soon as we can. We'll post more details when we get them.  

Highlights Include:[/p]
  • [p]New boss and conclusion to the Lunar questline[/p]
  • [p]Wandering Trader[/p]
  • [p]Ocean drowning QoL[/p]
  • [p]Structure Alignment options[/p]
  • [p]New controller scheme options[/p]
[p]As always, we'll also be bringing new skins, new streaming drops, a special Klei Fest login reward, and more!

New Skins![/p][p][/p][p]We've got a bunch of cool new skins for you this update and as always, these skins are added to the drop pool and can be weaved using spool. We're also finally bringing the much requested Resurrected Crabpack to the shop and adding the Resurrected Meepsack as well! If you want to get one of those for free, check out our Ambassadors that are giving them away![/p]

[expand]
“Moonbound Survivors Chest, Part III” ($4.99)
“This Moonbound Chest contains skins for: Woodie, Wortox, and Wurt.”
“Moonbound Knight Chest” ($4.99)
“This Moonbound Knight Chest contains Brightshade Paladin Helm, Brightshade Paladin Armor, Brightshade Raider Helm, and Brightshade Raider Armor.”
“Stampeder Duds Chest” ($4.99)
“This Stampeder Duds Chest contains skins for: Wanda, Wigfrid, and Wes.”
“Moonbound Stampeders Chest” ($9.99)
“This Moonbound Stampeders Chest contains Woodie, Wortox, and Wurt's Moonbound skin items, and Wanda, Wigfrid, and Wes's Stampeder Duds skin items.”
“Mystic Moonbound Stampeder Gear 'n' Duds Chest” ($18.99 / 34 RMB)
“This Mystic Moonbound Stampeder Gear 'n' Duds Chest contains the Mystic Medley Chest, Moonbound Knight Chest, Stampeder Gear Chest, Woodie, Wortox, and Wurt's Moonbound skin items, and Wanda, Wigfrid, and Wes's Stampeder Duds skin items.”
“Crabpack Resurrected Chest” ($9.99) “This Resurrected Chest contains a Crabpack.” “Meepsack ResurrectedChest” ($9.99) “This Resurrected Chest contains a Meepsack.”[/expand]

[p]Login Rewards![/p][p][/p][p]For a limited time, pick up the Spikeful Terramite and Gilded Terrimite skins and the Klei Fest 2025 Ceilidh Tammie just by logging into the game!

Steaming Drops![/p][p][/p][p]The Gathering Amulet skin for the Lazy Forager starts our new Orbital Collection. Check out the post for more details.[/p][p]
Klei Fest! [/p][p]Our annual publisher sale is back! We've got a bunch of updates and discounts for you. [/p]
  • [p]An free base game update for Oxygen Not Included including bug fixes, QOL changes, and a new building![/p]
  • [p]The Release of The Prehistoric Planet Pack DLC for Oxygen Not Included[/p]
  • [p]The Lowest prices ever for many Klei Entertainment games[/p]
  • [p]Including the Klei Fest Bundle for an additional 40% off![/p]
  • [p]Announcing Away Team - A new game set in the Oxygen Not Included Universe![/p]
  • [p]Localization updates for Lab Rat[/p]
  • [p]Beastieball has a big new Milestone update including new team titles, new language support, new Beastie animations and more![/p]
  • [p]Rift of the Necrodancer + Hatsune Miku DLC release. 6 songs + 1 free track![/p]
[p][/p][p]Check out the sale page here: [/p][p]https://store.steampowered.com/sale/kleifest2025

We've also announced our new game - Away Team![/p][p][/p][previewyoutube][/previewyoutube][p]Away Team is a new Oxygen Not Included adventure. Take control of a duplicant and harness a new world where every tile is simulated.[/p][p][/p][p]Mistakenly shipped off on a research rocket, you find yourself in a strange new world where you must take control of the simulation to survive and thrive.[/p][p][/p][p]The world reacts to your every action. Harness chemical reactions, fine-grained temperature simulation and convection, liquids that evaporate, and more.[/p][p][/p][p]You will need to design and construct solutions to process, refine and build your way out of this ordeal in order to survive and complete your mission imperatives.[/p][p] [/p][p]Oh, and maybe a little oxygen is included.[/p][p] [/p][p]Check it out on Steam and Wishlist now![/p][p] [/p][p]That's all for now! Klei Fest is now in full swing, but we aren't quite finished with what we wanted to get in for this update, so you can look forward to a little bit more hitting beta some time soon. After that, we're back at it for an update we expect in mid-September, and of course, with an intermission about 6 weeks from now.[/p][p] [/p][p]We'll see you soon![/p]