The Bleakest Keep Game Update: New Starting Perks, Changes, and Bug Fixes!
[p]Hi everyone. Thanks for playing! Here's an update![/p][p][/p][p]New[/p]
- [p]Added 2 new starting perks.[/p]
- [p]More Health Potions[/p]
- [p]Juliet will sell up to 5 potions instead of 3 with this perk enabled.[/p]
- [p]Quick Hands[/p]
- [p]Start with Quick Hands 2.[/p]
- [p]More Health Potions[/p]
- [p]Added the option to disable automatically swapping items when you pick up another item.[/p]
- [p]Added some more options to the graphics settings.[/p]
- [p]Change the size of text for item/weapon names and prompts.[/p]
- [p]Disable or enable the opening cinematic and outfit animated images.[/p]
- [p]This option is mainly for Steam Deck users.[/p]
- [p]King Eadgar nerfed again. He shouldn't use ranged attacks as often.[/p]
- [p]Slightly decreased the chances of zombies spawning during the Queen Elenid fight.[/p]
- [p]Tricky Knife has less fall off when thrown which should make it easier to aim.[/p]
- [p]The tricky knife should also activate a wheel when the player is up close to the wheel, even without aiming directly at the wheel.[/p]
- [p]Weapons and health potions that spawn during the Cormac fight will glow/have a light above them now to be more noticeable.[/p]
- [p]Upgrading the spin attack is cheaper.[/p]
- [p]The spin attack's description now mentions you are invulnerable while spinning.[/p]
- [p]Enemies should no longer be able to enter Juliet's shop.[/p]
- [p]Changed the vampire's flying animation when it can no longer walk.[/p]
- [p]The Crossbow's bolts have been slightly modified and should not get caught on walls as often when peaking around corners.[/p]
- [p]The hint sign that would spawn at the start of a run after 3 game overs will now always be present. It has also been updated. Some of the tutorial messages have also been updated.[/p]
- [p]Changed some of the lightning when buying a weapon from Juliet.[/p]
- [p]Queen Elenid had a bug where at a certain amount of health she could get stuck in one place. This might still happen, but she should be able to break free now instead of being stuck indefinitely.[/p]
- [p]Throwing Knives special attack throwing animation should stop other animations such as sword swinging correctly now.[/p]
- [p]The projectile has also been changed to be more visible.[/p]
- [p]Throwing Knives upgrade icon has been changed to the correct icon in Juliet's shop.[/p]
- [p]Stronger Items starting perk now correctly says the perk starts the player off with Stronger Items 2.[/p]
- [p]Fixed coins still being removed when attempting to buy a healing potion from Juliet when you had enough coins to purchase the item, but already reached the limit of potions Juliet would sell.[/p]
- [p]Fixed dropping your weapon in Juliet's shop not resetting durability and ammo drops not dropping for the bow.[/p]
- [p]Fixed an issue where the aiming animation sometimes wouldn't play.[/p]
- [p]Fixed timed reload perk not working correctly with the revolver weapon.[/p]