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  3. The Bleakest Keep: Small Changes and Bug Fixes

The Bleakest Keep: Small Changes and Bug Fixes

[p]Changes[/p]
  • [p]Throwing Knives special attack rework.[/p]
    • [p]The throwing knives special attack functions a little differently now. Generally I am avoiding nerfing things, but the throwing knives were a bit too strong. There was also a bug that was making them even better.[/p]
      • [p]The second and third upgrades for throwing knives now increases the damage of the knife. No more impacting nearby enemies or throwing 2 knives. However, now the knife deals more damage.[/p]
      • [p]Increased the knife's fall off.[/p]
      • [p]Regeneration time is slightly longer.[/p]
      • [p]Fixed a bug where the knife would pass through and hit multiple enemies only when upgraded once.[/p]
  • [p]The price of healing will now adjust if your health is in the 91-99 range.[/p]
  • [p]Decreased the chances of zombies that spawn during the Queen Elenid boss battle.[/p]
  • [p]Decreased Queen Elenid's speed when her health is low.[/p]
  • [p]If playing on Linux or Steam Deck, the opening cinematic and outfit animated 2d images will now automatically be disabled and the text size for item/weapon names and prompts will be set to large. This only happens if you have not launched the game at least once yet. These options can be changed in settings.[/p]
[p]Bug Fixes[/p]
  • [p]Fixed being unable to rebind the drop weapon button for gamepad.[/p]
  • [p]Fixed healing potions appearing as if they were not purchasable even if the player had less than 5 healing potions while using the More Healing Potions starting perk.[/p]
  • [p]Fixed a bug where healing could heal over 100 HP.[/p]
  • [p]Fixed speed potions contents remaining inside the bottle when the item is not consumed while under the effects of the luck potion.[/p]