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Im Bann Der Dunklen Jagd News

Patch 0.6.2

[p]After more than a year and a half of development, Im Bann der Dunklen Jagd now officially leaves Early Access.[/p][p]The game first released exactly one year ago, and since then I have worked intensively on improvements, especially performance and stability.[/p][p]From now on, development will mainly focus on smaller patches and bug fixes. I want to sincerely thank everyone who supported, tested, and provided feedback during the Early Access period.[/p][p][/p][p]And yes… happy birthday to the game πŸŽ‚[/p][p][/p][p][/p]
  • [p]Early Access finished: The game is now officially out of Early Access![/p]
  • [p]English voice lines have been added.[/p]
  • [p]End credits extended, important players who supported the project are now mentioned there. [/p]
  • [p]New Emote[/p]
  • [p]Added new loading screens[/p][p][/p]
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  • [p]Enemy speeds adjusted, they increase the longer a chase lasts and are temporarily slowed after being stunned.[/p]
  • [p]Major performance improvements[/p]
  • [p]Flashlight has been reworked[/p]
[p]Enemies will detect players later when the flashlight is turned off[/p]
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[p]Extras:[/p]
[p]New Friend "Freddy"[/p]
[p]Early Access Player Trophy: Awarded to players who achieved a specific in-game goal during the Early Access phase. (No longer obtainable.)[/p]
[p]Achievement-Trophy[/p]
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  • [p]The game may crash when returning to the main menu during an active session.[/p]
  • [p]The Early Access trophy is currently only visible for the host.[/p]
  • [p]In rare cases, both players may spawn with the same skin.[/p]
[p][/p][h3]Bugs can be reported here:[/h3][p]Community Forum[/p][p]Instagram[/p][p]
You can also find more of my smaller projects and game jam titles on Itch.io/FabianSmi[/p][p][/p][p][/p]

Patch 0.6.1

  • End Credits have been added.
  • Emotes for Controller have been added.
  • Interaction Icons have been revamped.
  • Smoother Movement: Movement animations have been improved to provide a smoother gameplay experience.
  • Enemy Flash Function has been visually changed.
  • Storage space has been reduced.
  • When the player dies during the Boss fight and restarts, they now land in the sequence just before the fight.

[h3]Bugs can be reported here:[/h3]

#Bugfix Update

  • Some enemies previously had no audible footsteps, which made the gameplay feel unfair. This issue has now been fixed.

Patch 0.6

  • Prologue added with a new Achievement– Experience what Falkenberg did before Act I
  • Emotes added – New ways to interact in the game
  • Widescreen resolution now available in the settings
  • Increased sprint duration & faster movement speed
  • Reworked movement animations
  • Adjusted flashlight lighting
  • Escape zone reworked – Now has a timer to prevent instant triggering
  • Quest display updated
  • Performance optimizations
  • You no longer get stripped when you die
  • Enemies can now see players in the closet if the door is open
  • NPCs no longer trigger false notifications
  • Most of the shadow flickering has been fixed.
  • AI may not always function as intended
  • Shadows flicker in some areas

[h3]Bugs can be reported here:[/h3]
https://store.steampowered.com/app/3232660/Im_Bann_Der_Dunklen_Jagd/

Patch 0.5.2

  • Added more random events.
  • New display: Collected objects now briefly show what has been picked up.
  • Controls can now be viewed in the mainmenu.
  • Mission briefings are only available once both players are ready in the lobby.
  • The "Return to Menu" button for the client now appears later to prevent accidental clicks.
  • Existing features have been partially optimized or improved.
  • Visual improvement for enemies: They now track the player with their gaze.