Dead Engine Hot Fix #1
[h2]Hello Survivors![/h2][p]Thank you for your continued support. We read your feedback closely.[/p][p]We are currently reworking the backpack reset between levels.[/p][p]Controller support is coming very soon. For now, we recommend playing with mouse and keyboard.[/p][h3]GAME FLOW AND BASE[/h3]
- [p]When you win a run, you are now taken directly to the base.[/p]
- [p]The base area has been scaled down to reduce confusion.[/p]
- [p]The base camera has been zoomed out for better visibility.[/p]
- [p]Nerf and Mack damage reduced by 5.[/p]
- [p]Mack lifesteal reduced from 12% to 5%.[/p]
- [p]Sam’s maximum HP increased.[/p]
- [p]Permanent damage upgrade and HP regeneration values reduced.[/p]
- [p]Damage, critical chance, and HP regeneration values from cards reduced.[/p]
- [p]Values from Collect Range cards increased.[/p]
- [p]Drop chances for Common, Rare, Epic, and Legendary cards rebalanced.[/p]
- [p]Common cards now appear slightly more often.[/p]
- [p]Blitzbreaker (Charger) charge speed increased.[/p]
- [p]Titan movement speed increased by 0.1.[/p]
- [p]Speeder and Butcher zombies’ HP increased.[/p]
- [p]Some enemies’ damage slightly increased.[/p]
- [p]Enemy projectile speeds slightly increased.[/p]
- [p]Scrap gain reduced from 8 to 6.[/p]
- [p]Fixed several issues with the quest system.[/p]
- [p]Fixed localization issues in some languages.[/p]