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Dead Engine Hot Fix #2

[h2]Hello Survivors![/h2][p]Thank you for your continued support. We read your feedback closely and continue improving the game based on your experience.[/p][h3]QUESTS & PROGRESSION[/h3]
  • [p]Fixed the repeating Storage Man quest.[/p]
  • [p]All playable characters are now unlocked from the start.[/p]
[h3]BALANCE[/h3]
  • [p]Increased the damage of all enemies.[/p]
  • [p]Rebalanced health values for all enemies.[/p]
  • [p]Reduced attack cooldowns for all enemies, especially standard enemies.[/p]
  • [p]Reduced Woman Zombie’s attack range and cooldown.[/p]
  • [p]Increased Titan boss’s attack range.[/p]
  • [p]Increased permanent upgrade prices.[/p]
[h3]CHARACTER CHANGES[/h3]
  • [p]Improved Mack’s attack animation.[/p]
  • [p]Reduced Mack’s lifesteal, health, and damage.[/p]
  • [p]Mack can now deflect incoming projectiles.[/p]
[h3]AUDIO & MUSIC[/h3]
  • [p]Improved several sound effects and music tracks.[/p]
  • [p]General audio balancing improvements.[/p]
  • [p]Rebalanced music volume levels.[/p]
  • [p]Fixed the lingering wind effect after the Charger dies.[/p]
[h3]UI & COUNTDOWN[/h3]
  • [p]Fixed the bus indicator. It now always appears on top of the UI.[/p]
  • [p]Bus countdown increased from 60 seconds to 90 seconds.[/p]
[h3]BUG FIXES & LOCALIZATION[/h3]
  • [p]Fixed an issue related to the campfire.[/p]
  • [p]Fixed localization issues for Shuriken, Knife, and Kunai.[/p]
[h3]Join Our Discord![/h3][p]Join the community for tips, strategies, and discussions about the new mechanics.[/p][h3]Play Now![/h3][p]Thanks for playing Dead Engine and for helping us shape the game with your feedback. More improvements are on the way.[/p][h3][dynamiclink][/dynamiclink]Don’t forget to check out our other games! 🎮[/h3][p][dynamiclink][/dynamiclink] [dynamiclink][/dynamiclink] [dynamiclink][/dynamiclink][/p]