Dead Engine Hot Fix #2
[h2]Hello Survivors![/h2][p]Thank you for your continued support. We read your feedback closely and continue improving the game based on your experience.[/p][h3]QUESTS & PROGRESSION[/h3]
- [p]Fixed the repeating Storage Man quest.[/p]
- [p]All playable characters are now unlocked from the start.[/p]
- [p]Increased the damage of all enemies.[/p]
- [p]Rebalanced health values for all enemies.[/p]
- [p]Reduced attack cooldowns for all enemies, especially standard enemies.[/p]
- [p]Reduced Woman Zombie’s attack range and cooldown.[/p]
- [p]Increased Titan boss’s attack range.[/p]
- [p]Increased permanent upgrade prices.[/p]
- [p]Improved Mack’s attack animation.[/p]
- [p]Reduced Mack’s lifesteal, health, and damage.[/p]
- [p]Mack can now deflect incoming projectiles.[/p]
- [p]Improved several sound effects and music tracks.[/p]
- [p]General audio balancing improvements.[/p]
- [p]Rebalanced music volume levels.[/p]
- [p]Fixed the lingering wind effect after the Charger dies.[/p]
- [p]Fixed the bus indicator. It now always appears on top of the UI.[/p]
- [p]Bus countdown increased from 60 seconds to 90 seconds.[/p]
- [p]Fixed an issue related to the campfire.[/p]
- [p]Fixed localization issues for Shuriken, Knife, and Kunai.[/p]