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Hotfix #4

[h2]Hello Survivors![/h2]
[p]The patch that will allow you to carry your stats over to the next level will be released in a few days.
Until then, we wanted to fix some smaller issues and make a few balance adjustments.[/p]
[p]Thank you for all your feedback.[/p]

[h3]Fixes[/h3]
- Fixed an issue where damage numbers became excessively large when weapon damage was very high.

[h3]Balance[/h3]
- Enemy waves have been rebalanced. Fewer ranged enemies spawn, with more variety in enemy types.
- Businessman zombie projectile color is now brighter.
- Mack’s life steal increased by 1%.
- Critical damage multiplier reduced from 2x to 1.5x.

[h3]Gameplay[/h3]
- Playable characters’ bullets now have trails.
- Boss chests are now opened with the E key instead of a blue interaction area.
- Tutorial notifications stay on screen until the objective is completed.
- Yellow Speeder enemies’ red warning area has been improved.

[h3]UI[/h3]
- Improved Upgrade panel UI for upgrades that cannot be purchased.
- Button sounds added to the Upgrade panel.

[h3]Audio[/h3]
- Music now changes when the Extraction timer starts.
- Added sound effect for the Needle item.
- Music volume slightly increased.
- Fixed Electric item sound not stopping.
- Improved Knife, Shuriken and Kunai sound effects.

[p]We are still working on Steam Cloud and gamepad support.
Since we are a small team, we had to set our priorities accordingly.[/p]