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Super Indie Karts News

Early Access Update v0.73c - Jan 2019 Mini Update

Just a quick mini-update to add some small bits of polish to a couple of elements.


Changes List:

  • cleaned up the cup icon scales on the GP Cup Select menu for each supported resolution for 1:1 pixel ratios

  • fixed up some audio effects that were sometimes getting lost like the powerup jar collection, the powerup lottery spin, the gold shroom collection sound, and more


  • added some extra polish to the gold shroom cards in the top left corner of the HUD, a nice ghosted BG so it's easier to see which ones you haven't collected yet, and a little outline pixel animation when the card is collected (still needs a bit of work)


  • added a light reflection that moves across the powerup window when the lottery ends

  • fixed audio volume bars all setting to zero after wiping all of the player times and ranks (all data is deleted when pressing key "D" + key "0" (zero) together on the main menu - also, doesn't ask if you're sure.. so be sure!)


Until the next update, happy karting!

Early Access Update v0.73 - January 2019 - Ruby Cup Update



Happy New Year! The second Ultra Cup is ready to go, featuring 4 fantastic new tracks to race on and 4 amazing new karters to race as! Check it out!

Change List:

  • added the Ruby Cup, featuring Ultra race tracks for ToeJam & Earl, Mutant Mudds, Burrito Bison, and ROM 2064!
  • added new crossover characters ToeJam, BigEarl, Max from Mutant Mudds, and Burrito Bison!

  • added a Sega Megadrive / Genesis style fade to black when falling off and being placed back down on the track, more retro feeling than just a straight cut
  • fixed being able to build up the slipstream value with your own slipstream on 25cc Super Cups
  • raised the speed of 25cc a chunk
  • main menu now remembers which Speed Class and Mirror Mode status you selected on your previous play
  • switched Super and Ultra cup tabs on cup select menu
  • fixed overhead race position indicators for cpu karts in splitscreenGP
  • cleaned up a bunch of other bugs



Going forward, the next big update should be around March/April with a new Cup. But before then there should be a couple of minor bugfix updates coming too.

Upcoming minor fixes:

  • fix to stop Pangapples and Gelatos sitting in mid-air
  • Some HUD improvements like ghosted GoldShroom cards so you can see which ones you haven't found yet
  • Podium scene race info pages need to show which Race Stars you got on each race
  • Better race position calculations



Other than that, I hope you all have a great 2019!

See you in the discussions area if you have any issues with the latest build.

Until the next update, happy karting!

ICYMI : ToeJam & Earl will be joining the Super Indie Roster!

Yo! Sup?




The 2nd Ultra Cup, the Ruby Cup, is planned for release over the December holiday period.
Check out the first reveal trailer here.

It's gonna be a pretty special cup so keep your eye open for it dropping!

Happy Holidays,
1leggedseagull

Early Access Update v0.72 - September 2018 Update

*Update v0.72* - 25cc and Slipstreaming Update




I've been wanting to add both Slipstreaming and 25cc for quite a while and they're both here in the same update! 25cc should make life much easier for younger players and anyone that just wants a more relaxing casual drive, and Slipstreaming should be welcomed by anyone that has ever found themselves behind the leader on the final lap playing catch-up!

Changes List:

  • added a Slipstreaming mechanic for more catchup tactics
  • added a 25cc speed class for beginners, featuring a more relaxed pace and less aggressive cpu karts
  • hitting the brakes will no longer take you out of a driftboost buildup but will instead slow you down when tapped. This should come in handy on 150cc!
  • added nVidia Shield to the controllers list
  • added some city destroying robots in the Canabalt64 skyline
  • slightly eased up some of the cpu kart difficulty
  • reduced the amount of motionblur which was too much at high speeds
  • fixed a bug in the mirrormode button when going between gamemodes
  • added a yellow colour to the mirror mode button when it is activated
  • added a Fast-Forward button to the Ultra Podium scene


See you in the discussions area if you have any issues with the latest build!

Until the next update, happy karting!

Early Access Update v0.71 - August 2018 Update

*EA Update v0.71* - Controller Update


Here's another quality of life update, this time adding alt control schemes and an oft-requested key rebinder!



Changes List:


  • added a new Controls screen with alt control schemes and a redefine buttons option
  • alt control schemes include SanicR and Jumpman92 styles
  • fixed an issue where xbox controllers weren't auto-detected for button graphics
  • fixed an issue where xbox360 controllers could get stuck in a vibration loop when turning Rumble setting on
  • added a Motion Blur filter option to Key 5, looks nice and retro!
  • replaced the red girders in the Ultra Stadium for textured versions that reduce triangle count of each one from 5000 to 16(!), improving performance greatly
  • fixed a glitch where you could smash through the fence in the Ultra Stadium corkscrew and fly away when your planet needed you
  • added rearview mirror button to Splitscreen racing too
  • fixed a bug that was hiding roadside arrow signs in almost all VRtrax races
  • fixed a bug where the wrong screenshots were shown in the cup select menu after a quick race



Next up:


  • The next Ultra Cup
  • Two amazing new crossovers
  • 25cc Beginners Speed Class



Obviously if anything has broken, do let me know in the discussions area. The "Previous Build" beta branch is now set to v0.70c.

Until the next update, happy karting!