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50 RAPID QUESTIONS with R.E.P.O. DEV

[p]Hey hey semibots![/p][p]This week we are answering a final batch of questions from our discord before the update releases![/p][p][/p][previewyoutube][/previewyoutube][p]
We have a Discord Quest active right now until the 24th of June!
Grab the Discord Quest here: https://discord.com/quests/1383204882638700714

Here's the Q and A for you that prefer text:[/p][p][/p][h3]Discord Collaboration[/h3][p]❓ Discord Quest?
💬 Yes—it’s live right now (gnomes not invited) and runs until 24 June.[/p][p]❓ But what’s in it for me?
💬 Play Repo for 15 minutes with Discord running to unlock the exclusive “I ❤ Repo” avatar decoration.[/p][p]❓ Oh my lord, how can I get this Discord Quest?
💬 Hit the link in the above (or the one Discord has already sent it to you).[/p][hr][/hr][h3]Gameplay & Content[/h3][p]❓ Will there be any upgrades for the carts?
💬 Absolutely— If you count the Cart Cannon and Cart Laser as cart upgrades.[/p][p]❓ Will we ever get team-wide shared upgrades?
💬 It’s high on our “would-be-cool” list.[/p][p]❓ Is an outdoor map in development?
💬 Not actively, but it’s definitely on that same “would-be-cool” list.[/p][p]❓ Will other maps get museum-style, location-specific variations?
💬 Yes—older maps will be brought up to the museum’s standard over time.[/p][p]❓ After valuables run out, can they respawn?
💬 No. If you smash everything and still can’t make quota, you’ll need to accept defeat. We might look into some sort of life line though.[/p][p]❓ Will the museum include laser alarms?
💬 Yep—get ready to Mission: Impossible your way past laser security modules.[/p][p]❓ Will there be more verticality in the museum map?
💬 Tons. It’s a weird modern museum full of platforming and height changes.[/p][p]❓ Will there be new monsters in this update?
💬 Not in Update 1, but existing monsters got balance tweaks.[/p][p]❓ Are completely new areas planned after the museum?
💬 Yes—new area types are coming post-museum.[/p][p]❓ Will there be co-op puzzles or challenge rooms?
💬 We’re experimenting with them; they won’t land in the first update.

Will there be more set traps?
💬 Not in Update 1, no.[/p][p]❓ Will the museum have any outdoor modules like Headman Manor?
💬 Yes — in the update after this one we will add some outside areas to the museum.[/p][p]❓ Can the onion in the chair at the museum become grabbable?
💬 Why would you grab an onion? They’re toxic and could kill you![/p][hr][/hr][h3]Weapons & Tools[/h3][p]❓ Will there be more unique guns like the Photon Blaster?
💬 Definitely—Update 1 adds several brand-new, one-of-a-kind weapons.[/p][p]❓ Will you make the Cart Cannon aim vertically?
💬 You already can—just grab and rotate it (a bit wonky, but it works).

Will there be instruments or noisemakers just for fun?[/p][p]💬 Maybe someday — sounds fun, but we’d need anti-troll safeguards for public lobbies.[/p][hr][/hr][h3]Graphics & Performance[/h3][p]❓ Will there be “potato” graphics options?
💬 Repo already runs well on low-end machines, but dynamic shadows are core to the game, so true “potato” mode isn’t planned.[/p][hr][/hr][h3]Cosmetics & Expressions[/h3][p]❓ Will there be dancing or emotes?
💬 Discussed, but for this update we focused on new facial expressions.[/p][p]❓ Will there be more expressions?
💬 We added everything that felt essential; modders will no doubt add more.[/p][p]❓ Is there a possibility for custom facial expressions?
💬 You can already combine several expressions at once; for deeper customisation, mods are your friend.[/p][p]❓ Will cart skins be a thing?
💬 Maybe—if demand is there we’ll look into it during the cosmetics pass.[/p][p]❓ Will we ever get the twerk emote?
💬 Unsure the semibots have enough junk in the trunk for that one!

Will you add kissing and touching hands into R.E.P.O.?
💬 No need — you can already kiss (do a kiss sound and slam your head into your friend) and hold a hand (grab the hand valuable in the museum) in-game.[/p][p]❓ Will there be toggleable player expressions?
💬 Already in! Just tap once to toggle an expression instead of holding the button.[/p][hr][/hr][h3]Monetisation[/h3][p]❓ Will there be a Repo Battle Pass, Premium, NFTs, loot boxes, etc.?
💬 No. You buy the game once, you have the game—no micro-transactions ever.[/p][hr][/hr][h3]Audio & Art[/h3][p]❓ Will there be new music?
💬 Yes—Robin composed an entirely new soundtrack for the museum.[/p][p]❓ Can you add fan art to the museum gallery?
💬 Legal headaches make that tough, but we’re planning other ways to showcase community art.

What’s your favourite art in the museum?
💬 Sir Semibotsworth III – an actual painting hanging in our office, and it’s glorious.[/p][p]❓ What inspired the museum’s overall look and interior?
💬 We toured modern museums, then asked “what if this place were abandoned?” (plus a field-trip to a toy museum to study valuables).[/p][hr][/hr][h3]Lore[/h3][p]❓ Why did you rename Avant Guard to the Museum of Human Art?
💬 Play-testers called it “the museum” anyway, and the new name fits the lore you’ll piece together.[/p][p]❓ Will there be more lore to discover in the museum?
💬 Absolutely—explore thoroughly!

Are the dev-log skits canon to the R.E.P.O. timeline?[/p][p]💬 Treat the skits as official Semiwork-studio lore; the real game canon is inside R.E.P.O. itself.[/p][hr][/hr][h3]Quality-of-Life & Tutorials[/h3][p]❓ Will the devs add an interactive tutorial for me?
💬 It’s already in—please do it![/p][p]❓ Will there be a public matchmaking / server list?
💬 Yes—arriving with Update 1.[/p][hr][/hr][h3]Fun (and Very Serious) Questions[/h3][p]❓ Can the cart insult you when you break items?
💬 No—your friends need space for that job.[/p][p]❓ Can you do a backflip?
💬 Done them in almost every devlog—king of involuntary backflips right here.[/p][p]❓ Why is the clown monster so attractive?
💬 It’s the only one we sculpted by hand in real life… lots of hands-on love went into that clown.[/p][p]❓ Do semibots have union-mandated breaks?
💬 Their CPUs idle at 50%, so they’re perpetually on a half-break.[/p][p]❓ How many moon faces will there be at launch?
💬 Four.[/p][p]❓ Do monsters have official names?
💬 Yes—grab them to see.[/p][p]❓ Do you love me?
💬 Yes. ❤️

What does Semibots taste like?
💬 Really bad.[/p][p]❓ How much water have you drunk in your entire life?
💬 Roughly 25 173 litres — about one swimming-pool.[/p][p]❓ Why is Pontus so extremely good-looking?
💬 Looking sexy 24/7 was literally requirement #1 when I got hired.[/p][p]❓ Can you wish me a happy birthday?
💬 Yes.[/p][hr][/hr][h3]Looking Ahead[/h3][p]❓ Are monster variants tied to moon faces on the roadmap?
💬 It’s high up on the “would-be-cool” list.[/p][p]❓ Are custom carts with extra space or goofy shapes planned?
💬 Not at the moment.[/p][p]❓ Could players recycle or sell back unwanted items?
💬 Maybe—we’ve chatted about other types of shops and additions to the current one, but nothing beyond early discussion.

Will there be truck customisation?[/p][p]💬 No plans for that at the moment.[/p][hr][/hr][h3]Pride Check[/h3][p]❓ How proud is the Semiwork team of Update 1?
💬 Very! It’s our trickiest patch yet—huge invisible fixes plus a brand-new level, public matchmaking, and loads of tasty additions.
[/p][p]Bye bye![/p][p]/semiwork[/p]

R.E.P.O. BRAINROT SHRUNK MY BRAIN!

[p]Hey hey semibots![/p][p]This week we are showing off some of our museum art as well as the new moon phase system![/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]Bye bye![/p][p]/semiwork[/p]

R.E.P.O. DEV reacting to R.E.P.O. MEMES

[p]Hey hey semibots![/p][p]While we don't have anything new to showcase this week, we are instead showing off some of you guys' amazing work!![/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]Bye bye![/p][p]/semiwork[/p]

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REPO has published yet another video promising more content in its long-awaited first update: 'We are in the homestretch now'




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