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R.E.P.O. News

REPO devs are making that new Overcharge mechanic kick in later on—alongside other difficulty scaling




The devs behind co-op horror game REPO have laid out a decision they've made after player feedback from their latest open beta update: they're going to make the Overcharge mechanic that penalizes players grabbing onto monsters something that only kicks in after 10 levels of play...
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Let's do something about OVERCHARGE!

Hey hey semibots!

This week we are sharing some of our changes to address the Beta feedback, huge thanks for testing and letting us know your bugs and feedback - helps us out a lot!

[previewyoutube][/previewyoutube]
Bye bye!
/semiwork

How to access the open beta for the new REPO update




REPO has been advertising its first content update for a while now, and plenty of Q&A videos have shared what exactly we can expect to see from it. But, one piece of information that hasn't been shared is the release date. Fortunately, the new REPO update is now available for beta test, and there's no need to register your interest or sign up in order to get access to it...
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