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R.E.P.O. News

REPO developer teases the game's 'most powerful weapon' yet, a mountable cannon that will 'turn your cart into a battle tank'




REPO's latest community update video made me laugh so hard that the top half of my head almost fully flapped backward, much like the yapping mouths of the game's own pedal bin-shaped robots. This wasn't due to the video's typically goofy opening, though I did crack a slight smile at the introductory silliness. Rather, it's because presenter and semiwork designer Pontus spends the first half of the update talking about balance, then reveals a new weapon so powerful it risks obliterating the concept of balance from reality...
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Most POWERFUL weapon in R.E.P.O. yet!

Hey hey semibots!

This week we are talking a bit more about our upcoming balancing changes as well as showing off a POWERFUL new weapon!

[previewyoutube][/previewyoutube]
Bye bye!
/semiwork

REPO devs are making that new Overcharge mechanic kick in later on—alongside other difficulty scaling




The devs behind co-op horror game REPO have laid out a decision they've made after player feedback from their latest open beta update: they're going to make the Overcharge mechanic that penalizes players grabbing onto monsters something that only kicks in after 10 levels of play...
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Let's do something about OVERCHARGE!

Hey hey semibots!

This week we are sharing some of our changes to address the Beta feedback, huge thanks for testing and letting us know your bugs and feedback - helps us out a lot!

[previewyoutube][/previewyoutube]
Bye bye!
/semiwork