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Outworld Station News

Version 0.1.2.5 [EA] Now Available

[h3]Attention Station Commanders!
[/h3][p]Version 0.1.2.5 [EA] is now available on your Steam Client - please restart Steam to auto-update to this version now! [/p]

[h3]Changes:[/h3]
  • New Equipment system: Craft a variety of pieces of equipment in the new Equipment Station that enhances your drone's capabilities - Note: Must be Unlocked with Objective at Station Level 4
  • New Tech Upgrades system: New range of upgrades to your Drone, Equipment and Station (NOTE: This update will reset your current Tech Points)
  • New building: Mk 2 Wormhole which has 6 x pipe connectors, more item slots and faster item send rate
  • New building: Mk 2 Bio-Extractor
  • New building: Mk 2 Storage Tank
  • You can now build Mk 2 / Mk 3 buildings directly using the toggle-button to the left of the building items
  • Wormholes now have larger, easier to read pipe connector markers
  • Abilities now appear in the bottom-left and have tooltips to show function and hotkey(s)
  • Warnings can now be toggled on and off in the Settings > User Interface menu
  • Radioactive materials now cause damage when stored in containers
  • Liquid and Gas slots can now be filtered
  • Pipe Flow rate can now be set directly using an Edit-Box
  • Added 3 x new Station Colour options: Orange, Purple and Dark-Blue
  • Status View icons scale can be changed in the Settings > User Interface menu
  • Current factory recipe or most-stored-item in storages now shown in Module's minimal popup menu
  • Wormholes in the popup list now shows the Zone's name next to it
  • Freighters will no longer visit docks that are switched-off
  • If a freighter cannot unload at a dock due to filters set, it will not wait even if set to "Infinite" drop-off setting
  • Miners will show yellow in the Status View if manually set to less than 100% efficiency
  • Freighter Docks can be placed side-by-side even at Mk 2 and Mk 3
  • Added a "Connected" filter on the Wormhole Popup List
  • Added an additional Silica and Carbon Ore resource node to Asteroid Belt #3 Location
  • You can now Link an Ammo Depot > Ammo Depot and if filtered to a single ammo-type each then tugs will move from one to another correctly
  • Added "All Asteroids" gather option on Servitor Bot


[h3]Fixes:[/h3]
  • Fixed many Servitor-Bot issues:
    • 2 bots will no longer try to grab the same object / repair the same module / align the same panel
    • Artifacts will be dropped near the Analyzer if it is already working on an artifact
    • Gasbag plants will no longer explode if being moved by a Servitor Bot
    • Fixed several other issues
  • Fixed an issue where the game could show a black screen if changing zone with a building selected
  • Wormholes will no longer try to take too many resources when full up or filtered
  • Amount numbers on items no longer go over the bounds of the icons when very large
  • Fixed an issue with the drone teleporting too often when in ultra-widescreen mode
  • Zone popups in the System View no longer cut off at the top of the screen
  • Fixed an issue with the tutorial where completing Basic Manufacturing before the correct tutorial
  • step locks you out of progressing
  • CTRL+Clicking items can move into/out of containers correctly
  • Codex Recipes now take tech upgrades into account when showing time to craft


Please Note: Polish and Vietnamese translations for this update are not currently complete - these will be coming very soon!

Version 0.1.2.4 [EA] Now Available

[h3]Attention Station Commanders!
[/h3][p]Version 0.1.2.4 \[EA] is now available on your Steam Client - please restart Steam to auto-update to this version now! [/p]

[h3]Changes:[/h3][p]
• Station Levels now split into multiple smaller, faster-to-complete Objectives so you can choose what technologies to unlock and later levels feel less "grindy"[/p][p][/p][p]Please Note: Because some earlier Station Levels have been condensed in this update, you may end up with a lower station level than before, but you will not lose any progress or unlocks.[/p][p]
• Added German translation
• Added an Asteroid Belt #3 location at Level 8
• Can now hold ALT when Linking to make/break a reverse link
• Added a button on Module Popup to refresh all link paths
• Mk 1/2/3 now displayed on Find Freighter and Freighter Docks lists
• Added Asteroid Belt #2 and #3 in Codex
• Can now hold shift to add X 10 modules/ships/upgrades/etc to the TODO list
• Fixed some TODO list formatting so size/alignment doesn't change when you add/remove items
• Removed tooltips when Item Filter popup list is open
• Can now link the Antimatter Reactor to Wormholes/Freighter Docks etc
• Cloud Miners no longer use power when the Miner is blocked and idle
• Cloud Miners now provide a more neat and even 50 resources/min (approx.)
• Reduced "Advanced" and "Item filter" panel size by moving titles into tabs
• Can now set Freighter Dock Priority

[/p][h3]Fixes:[/h3][p]
• Tugs now move ships correctly into an area on Client
• Can now hold ALT to see module details when while Linking
• Bio-Extractor popup no longer moves up and down with the machine's animation
• Tug Destination Areas smaller collision to make adding easier
• Creature Swarm creatures can no longer follow you between locations
• Removing required input items from a factory mid-processing now cancels the process
• Fixed an issue with Meteor Strike warning staying onscreen
• Fixed an issue where you couldn't use the Freighter Popup Panel after using the Advanced/Filters panels
• Fixed an issue with Incoming Damage Effect preventing buttons being clicked

Please Note: Parts of the Chinese localisation for this update are currently still under development and may not be 100% accurate.

We are currently looking for Chinese-language players to help refine and improve the Chinese localisation of the game - if you would like to help with this, please email us at [email protected] or join our Discord Server - thanks!
[/p]

Version 0.1.2.3 [EA] Now Available

[h3]Attention Station Commanders!
[/h3]
Version 0.1.2.3 [EA] is now available on your Steam Client - please restart Steam to auto-update to this version now!
[h3]Changes:
[/h3]

Version 0.1.2.2 [EA] Now Available

[h3]Attention Station Commanders!
[/h3]
Version 0.1.2.2 [EA] is now available on your Steam Client - please restart Steam to auto-update to this version now!
[h3]Changes:
[/h3]
    The Status View has had a major rework:
    • Current Recipe now easier to see on Factories
    • Current Ship now shown on Shipyards
    • Most stored item now shown on Storage Units and Freighter Docks
    • More warnings
    • Clearer healthbars
    • Shows how many items are being sent per min
    • Status View icons now reduce in size at highest zoom levels
    Item Filters:
    • Now has seperate button for Item Filters
    • Moved filter menu so it no longer covers any slots
    • Shows filter when hovering a slot and can use CTRL+C and CTRL+V on hovered slots to copy them
    • Can now set a filter to the current slot occupied item
    • Can copy/paste setups in Wormholes
    • Improved item filter list with item icons
    Freighters:
    • Mk 3 Freighter Dock and Mk 3 Freighter with more capacity, HP, speed and has a weapons turret mounted on it
    • Can now assign a dock to be both Pickup and Dropoff location on the same Freighter
    • Pure Gas/Liquid freighters no longer wait around when full
    • More controls for how a freighter waits at a drop-off location
    • Freighter no longer visits pickup locations when full, or drop-off locations when empty
    • Fixed a bug when selling a freighter and then selecting it
    • Added an extra pipe connector to Mk 2 and Mk 3 Docks
    • Fixed a bug with the Freighter Cargo dissapearing
  • Made some optimisations to the factory processing algorithm to improve manufacturing timing,
  • You can now switch off Storage Units and Storage Tanks to stop all resources being sent to/from them easily
  • Current Item Output rate now shown on module popups
  • You now use MMB or N while in Link Mode to add a Stopover and control paths
  • Can now Reroll Tech Points
  • Can now Search the lists of Wormholes, Freighter Docks and Power Linkers
  • List auto-scrolls to first connected/selected Wormhole, Freighter Dock or Power Linker
  • Ammo Depots now take any ammo from linked factories and modules
  • Can now link the Antimatter Reactor to Refinery directly
  • Animation Optimsations are now less aggressive
  • Can now wipe all links (inc. input links) using CTRL+X
  • Can now set Max Efficiency for Shipyards, Miners and Cloud Miners
  • Particle Accelerators now give slight bonus efficiency the longer the loop is
  • Particle Accelerators now show output items/min
  • Objectives items can be counted from any HUB
  • You can now Duplicate Pipes and Conduits
  • Carbon Nanotubes and Nuclear Waste now have max stack size of 500
  • You now see a warning when station is using your stored power
  • Mk 2 Smelter is faster
  • Mk 2 Fuel Bay now has 2000 Capacity
  • Added the fuelling rate on Fuel Bays
  • Can now manually move items into a lot even if it is filtered
  • Animation Level Of Detail now scales with the Settings > View Distance setting

[h3]Fixes:
[/h3]
  • Fixed a "max objects" error when you fly around placing a building for an extended period of time
  • Fixed black-screen issue when teleporting to the HUB and then switching Zone
  • Antimatter Reactor can now be restarted correctly after being full of waste
  • If you start repairing a module, moving the mouse will not hover over another modules mid-repair
  • Doors in connectors graphics now have 2 sides
  • Doors in connectors now have a max visible distance
  • Radiation effect and damage screen shake no longer shows on Map View
  • Larger UI Scales no longer cut off the top of the Shipyard UI popup
  • Drone no longer follows cursor when mouse is offscreen
  • Fog Of War bubble no longer appears in multiplayer when other player is in another Zone
  • Tugs no longer drop off ships to switched-off fuel or ammo bays
  • Shows Mk 2 on Build Display when duplicating an upgraded module
  • Fixed a bug with selling a ship that a tug is currently carrying blocking that tug's operation
...See you in the TAU System commanders!

This Factorio-ish sim is threatening to devour hours of my time, and I haven't even gotten to the part where I make my own starships yet




Friends, I have a disease. Not, uh, not one of the bad ones, I mean a disease of the mind. In any management-esque game—from Theme Hospital to Factorio—I am incapable of planning until it's too late, until I have layered one haphazard system on another to an extent that I can't easily go back to the drawing board...
Read more.