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Here's a nice surprise for you: Petroglyph has updated its strategy RTS, Star Wars: Empire at War, 17 years post-release.
The update mainly allows the game to run in 64-bit, but it also fixes some minor bugs, applies some balance changes, fixes out-of-sync issues with multiplayer, and stops some behavior issues with units (thanks, RPS).
With the update to 64-bit, you should no longer encounter Out of Memory issues. There have been updates made to several maps, graphic assets, and core functionality of some of the units used in space and land battles.
Star Wars: Empire At War wasn't a great game, but it did fulfill a simple fantasy: it was a real-time strategy game with original trilogy Star Wars units. If what you wanted was to fling swarms of AT-ATs against swarms of X-Wings then, yeah, you could do that. Darth Vader versus entire platoons of rebel soldiers? That too.
Why am I talking about a 2006 RTS? Because it just got a new official patch to make it run in 64-bit and fix a number of bugs.
Star Wars Empire at War is one of the best games to come out of the George Lucas-created universe. At 17 years old, the 4X space RTS remains a classic of the genre. Nevertheless, despite its age, Star Wars Empire at War is still getting regular updates on Steam, and another huge one has just landed. So if you're looking for some strategy goodness on Steam and don't mind stepping back in time, one of the best Star Wars games ever made is certainly a good choice.
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The best Star Wars game is still getting updates, 15 years later