Mycopunk Update 1.4
[p]Hey folks, [/p][p]Update 1.4 has landed, and we're happy to announce that it includes a brand-new weapon - The Shocklance.[/p][p]The Shocklance comes with a suite of new upgrades. They're pretty cool,[/p][p][/p][h3]You can read more about the Shocklance and some if its upgrades HERE.[/h3][p][/p][p]-Pigeons[/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]
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[/p][p]Globbler - Overgrowth[/p][p]
[/p][h2]Misc[/h2]
1.4 Patch Notes
[p][/p][h2]Weapon Focusing[/h2][p]At level 4, you can now press MMB on a weapon in your inventory to focus it! You are much more likely to find upgrades for your focused weapon.[/p][p][/p][h2]Saxonite Transport Update[/h2][p]We’ve heard your feedback about Saxonite Transport being too long so we’re making some updates to this mission:[/p]- [p]Brought rocket launch pads closer to the truck garages so that Hunk gets to his destination faster[/p]
- [p]Added new launch pads in all levels to give this mission more variety[/p]
- [p]The first part of this mission now always requires 2 barrels rather than 3-4[/p]
- [p]Hunk’s waypoint gets smaller when you look directly at him so that it doesn’t block enemies[/p]
- [p]Objects that you lasso can no longer miss and go flying past you[/p]
- [p]The fast reload buff now stacks correctly when damaging targets[/p]
- [p]Added a new animation when firing all of the Swarm Launcher pellets at once[/p]
- [p]Upgrade pickup notifications are marked with NEW the first time you find an upgrade[/p]
- [p]Clamber has been improved so it doesn’t send you flying off thin surfaces and won’t try to clamber you into ceilings[/p]
- [p]Fixed a bug where damage numbers from meleeing a target could sometimes appear at the world origin[/p]
- [p]Fixed a bunch of areas where enemies could teleport to you[/p]
- [p]Fixed an issue where discovered Broken Frame upgrades couldn’t be crafted[/p]