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Update 1.4.6

[h2]Shocklance[/h2]
  • [p]Shocklance effects are less visible in third person[/p]
  • [p]Fixed an issue where you couldn’t sprint while auto-sprint is enabled and the Shocklance’s Ready And Waiting upgrade is equipped[/p]
[p][/p][h2]Swarm Launcher[/h2][p]Breeding Season[/p]
  • [p]Reduced upgrade size from 6 to 5 cells[/p]
[p][/p][p]Cross Pollination[/p]
  • [p]Reduced upgrade size from 5 to 4 cells[/p]
  • [p]Cross Pollination now correctly heals other players when combined with Explosive Pellets[/p]
[p][/p][p]Crop Duster[/p]
  • [p]Reduced upgrade size from 5 to 4 cells[/p]
[p][/p][p]Portable Solar Array[/p]
  • [p]Reduced upgrade size from 6 to 4 cells[/p]
[p][/p][p]Power Redistribution[/p]
  • [p]Reduced upgrade size from 4 to 3 cells[/p]
[p][/p][p]Remote Control[/p]
  • [p]Reduced upgrade size from 5 to 4 cells[/p]
[p][/p][p]Atmospheric Energizers[/p]
  • [p]Reduced upgrade size from 5 to 4 cells[/p]
[p][/p][p]Blitz Planting[/p]
  • [p]Increased speed boost when firing[/p]
    • [p]Min: 1.8 → 2.8[/p]
    • [p]Max: 2.2 → 3.2[/p]
[p][/p][p]Over Extended[/p]
  • [p]Reduced upgrade size from 4 to 3 cells[/p]
[p][/p][p]Quick Grouping[/p]
  • [p]Increased magazine size by 6[/p]
  • [p]Increased ammo capacity by 6[/p]
[p][/p][p]Quick Release[/p]
  • [p]Increased speed when releasing the swarm[/p]
    • [p]Min: 4 → 4.8[/p]
    • [p]Max: 5.5 → 5.8[/p]
[p][/p][p]Tight Planting[/p]
  • [p]Reduced upgrade size from 4 to 3 cells[/p]
[p][/p][h2]Trident[/h2]
  • [p]Lone Cannoneer and Line Er Up can now stack their damage increases[/p]
[p][/p][h2]Glider[/h2]
  • [p]Fixed an issue where Glider’s Thermal Vent Override upgrade would sometimes not reset when the wingsuit fully charged[/p]
[p][/p][h2]Employee Upgrades[/h2]
  • [p]Fixed an issue where Elemental Regeneration’s health regeneration would stop after about half a second[/p]
[p][/p][h2]Misc[/h2]
  • [p]Fixed an issue where the Amalgamation’s liquid flamethrower effects were invisible[/p]
  • [p]Upgrade stat ranges are no longer shown when the min and max are the same value[/p]
  • [p]Fixed an issue where favorited upgrades couldn’t be removed from the temp upgrade storage[/p]
  • [p]Fixed an issue where the Gunship Cannon’s Ballistic Charger missiles would play detonation effects multiple times in multiplayer[/p]
  • [p]Fixed a rare crash when sticking Plate Launcher plates into other plates[/p]
  • [p]Fixed an issue where you could occasionally get stuck not being able to fire weapons after dying and repairing another employee at the same time[/p]