[p]Fixed a rare bug that would get you stuck in the initial weapon select if the game thought you had applied upgrades applied on the wrong item[/p]
[p]Fixed a UI bug that displayed Fencing Construction’s +1 magazine size after its turbocharge, making it seem like the magazine increase was part of the turbocharge rather than the base upgrade[/p]
[p]Devastator grenades now bounce off Bruiser’s shield[/p]
[p]Fixed an issue where completing main objectives counted for backlog tasks that required side objective completions[/p]
[p]Fixed an issue where upgrade popups always said ‘new’ even if you had already discovered the upgrade[/p]
[p]Fixed an incorrect translation in Brazilian Portuguese for mission modifiers that make normal damage apply an element to you[/p]
[p]Hovering over the player level in your inventory shows how it’s calculated[/p]
[p]Upgrades that can be turbocharged now show a prompt letting you know that you can hold E to view turbocharged stats[/p]
[p]Adjusted the volume of some sounds that were too quiet or loud[/p]