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Arctico News

alpha v.8Ra



-Ice drilling locations now have multiple spots to place a drill
-Using both drills is now easier and faster
-Plants now require hardware and seeds instead of money to be placed
-New structure: Potatoes Parcel
-Improved Batteries design
-Paint structures system now has more varied color palettes
-You can now collect samples from bacteria colonies floating on water
-Adjusted trading prices

alpha v.8Qa




-New structure: empty heated room (plants placed inside will produce more crops)
-more interactive fishing mini game
-Improved objects placing system
-Added protective cristal to plants
-Experiment P1 plant now gives more data
-Experiment P1 plant design

fixed
-dogs on low health would not increase their nutrition bar after fed.
-Getting stuck when walkin out of the main base (door issue)

alpha v.8Q



-New structure:
MINI BASE: you can sleep (save your game), cook and grab med kits from this new structure. You can also use a map inside which will allow you to fast travel to your main base.

-Drills:
Ice and mining drills have been redesigned, mining locations are now more concentrated (more spots to place mining drills but less mining zones)

-Map:
New locations! We also added a little fog, this makes the map's landscapes more interesting.

-Binoculars:
removed "cinematic" black stripes
improved binoculars design

-UI / inventory
your food, health and water needs will now only show when you open your inventory
improved resources UI design

-Main base
improved interior design

alpha v.8P



New buildable elements:
Batteries: there is now an energy limit you can deposit and building batteries will allow you to increase this limit.
Wind turbines: you can now place wind turbines, they keep working at night and collect more energy than solar panels.

New design and improved aesthetics for the following elements:
Lab
Workshop
Antenna
Plants
Platforms
Ice drill
Ore drill
Interaction tablet


other
UI: many pop up messages that did not followed the general UI design were fixed/updated
Removed cinematic frames from the fishing process
Fixed large structures reposition issues
Implemented LODs (optimization technique) to many buildable elements
Improved trading computers design
Any kind of trade now has a cost of 5 energy units

alpha v.8N



Improved sled design
Improved ice drills design
Improved solar panels design
Improved small lights design

You can now change the color on your main base
Changing the color on any structure now cost money
The color on structures now look brighter

Added eating animation
Added drinking animation
Added more details to some map locations

Improved pause menu design
Improved inventory menu design
Fixed some UI inconsistencies