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Arctico News

alpha v.9VM



-added snappable squared platforms
-added snappable ramps
-improved drill UI
-improved anti-aliasing in ultra and max settings.
-improved water’s reflection system (optimized)
-Added many new locations and improvements to the caves system
-Added new locations to the main map
-Dogs now spawn in the nearest sled garage when you fast travel back to your base

-Fixed energy collector bug
-Fixed sled compass bug
-Fixed snow disappearing when using the handheld drill
-Fixed main base space calculation when placing objects
-Fixed slow sled bug
-Fixed plant repos over foundation platforms bug
-Fixed parachute activates when using the elevator on high terrain
-Fixed foundation platforms resource check
-Fixed closing manual hardware welder too fast gives you no hardware
-Fixed crops synch issues in coop mode
-Fixed automatic drill crystals bug

alpha v.9VL



-Added wind trail particles
-Added crops silo, required to collect large crops
-Added energy collector, which will collect energy from nearby solar panels and wind turbines
-The automatic crop collector and water sprinkler now require 1 energy per use
-You can now snap together your grids
-Increased automatic drill range
-Increased water sprinkler range
-Fixed inventory UI that was causing frame drops
-Fixed alien plant hatcher not visible
-Fixed auto hardware welder physics bug

alpha v.9Vka

Fixed lab not enough resources bug
Fixed sled bounce causing sled to stop and slow down
Adjusted sled boost and duration
Optimized water reflection for low and medium quality
Faster manual welder speed
Fixed map not visible while on the caves system
Improved map UI
You can now exit the map by pressing Q or E
Improved handhell drill visual fx
Optimized terrain poly count for low and lowest settings
You can now enable low res hard shadows on low quality mode
Fixed crystal negative amount bug on co-op
Lowered misc. fabricator hardware cost

alpha v.9Vj



Added automated crop collector
Improved and optimized plant incubator systems
Improved and optimized alien plant hatcher systems
Added 4 new alien plants
Improved alien plants effects
Improved misc. builder design
Improved misc. builder UI
Added 4 new misc. builder decorative items
You can now join a friend’s game from the main menu
Added loading bars
Improved handheld drill design
Improved structures materials and color sets
Fixed replace obj prompt when walking into structures
Lowered the hardware cost of all structures
Fixed Grid replace prompt when interacting with objects placed on a grid
Improved main base interior design
Optimized main base LODs
Fixed shadow bugs on many of the place able objects
Lots of work made and new visual assets added on many of the map’s locations and caves system
Added telescope to the air blimp
Added seed packages loot to some locations

alpha v.9Vg



-Added a fast travel option to the map menu, this will take you to the main base
-You now only need to interact with blueprints to refill their energy and no longer batteries
-Improved telescope, antenna, sonar and dark matter detector interaction and UI
-Added 2 new upgrade options to the heated facility
-Improved misc. builder UI
-Added 2 new decorative items to the misc. builder
-Improved notes and logs reading UI
-Reduced drilling energy cost
-Increased wind turbulence fx on trees and bushes
-New help and info menu, you can access it from the pause menu
-Fixed flag color issue when starting a new game
-Improved sled collision detection
-Fixed sled garage “call your dogs function
-Fixed mushroom incubator cost bug
-Fixed main base door bug