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  3. [20-8-2018] New Parts, and fixes!

[20-8-2018] New Parts, and fixes!


We'd like to introduce you to two new parts, the Nassin I4, a beautiful Inline-4 that's got quite the power for it's age, and the Rumbler V8 a lovely V8 engine that delivers when you need that torque!

These are meant to cut the gap between the engines we currently have, Homebrew finally has a nice collection of all around engines now.

We'd like to thank RhoSigma for designing and creating the models.

Were you ever in need of a good all-around wheelchair, that has enough torque to carry a Truck 5 times it's size? Now you can!


What about a nice little engine for your regular car builds? We've got you fam 😉


We're also bringing back Server-Props! We're currently building a couple of settings with some nice spots for the official servers, so keep an eye out for those online!

Fixes
  • Updated weight of helicopter rotor blade
  • Updated LuaInitials
  • Fixed Playernames disapearing on server settings changed
  • Fixed non-symetrical buggy frame to be symetrical
  • Fixed getting duplicate wheels when changing the wheel type in builder
  • Fixed bug with Browser where Sprites would get re-created instead of using the cache
  • Fixed warning in Vehicle Shader
  • Fixed warning in Terrain Shader
  • Fixed warning in DoF shader (PostProcessing Stack)
  • Fixed warning and bug in Ocean shader(s)
  • Truck Transmission (in tuner) renamed to Car Transmission (like in browser)
  • Small Transmission (in tuner) renamed to Small Car Transmission (like in browser)
  • Added 'Cube_Asphalt' as server prop
  • Added 'Cube_Concrete' as server prop
  • Added cleanup script that cleans up Vehicle Meshes on destroy
  • Added ability to cancel caching the browser images in boot-up
  • Removed unused splat-maps on terrains (used up quite a bit of ram)
  • Cleaned up other files in project


As always, we'll keep our eyes open on Steam, DISCORD and our other channels.
DREAM - BUILD - ENJOY



Copybugpaste Team

Version 15.0 - 636703901768411056


Edit:
We found a couple more bugs coupled with this patch, these have now been fixed

Fixes