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What's up with Homebrew?

Hey guys, today we would like to talk about "what's up with Homebrew" and what has happened these past months.
Some of you might think development has been halted, wich is understandable and partially true.

We have been in a financial dip for some time now, luckily about 5 months ago an opportunity opened for a side project that we could work on to ensure we can keep doing what we love, which is continue our work on Homebrew.

While it's a good thing to gain experience in other fields, trying to do both of these projects at the same time hasn’t gone well and we have had trouble focusing as a result.
We feel that we have dropped the ball, and know that while there is no excuse for it, we can learn and still move forward.

With all that said, we are ready to get back on the saddle and get things under control again.
Now that our side project is almost ready for deployment, we can spend more time on Homebrew!

More time is great and everything, but development requires more than just time to be successful, thus we have decided to change a few things.

First off we won’t be taking on big changes that can’t be pushed in smaller updates.
Simply put, if it can't be broken up into smaller pieces we won't go there.

Second, we are going to work on our internal and external communication, including the implementation of a public todo list through github.
This list will be used to post our future updates to allow everyone to see what we are working on and what our updates will be.

Third, we are going to optimize the discord because we feel that it became a bit bloated over time, so we plan to go ahead and streamline it as soon as the next update rolls out.

Furthermore, we have received a good point from the community that we rely too much on discord and need to include the steam community in our communications as well.
While we do post about game updates on steam, we fail to bring in all the community contributions that are showcase on discord.

While we are talking about the community, we are going to put more effort into organizing community events, and doing a better job of showcasing the results on Discord and Steam.
Our goal is to get to a point where there is at least 1 challenge per week.

All of this brings us to our last point: we feel that it’s time to commit to a timeline for releasing Homebrew out of early access.
This means that we will focus less on spontaneous additions to the game, and focus more on what’s actually needed to get Homebrew to a releasable state in all its glory!

We will keep you posted and we look forward to bringing some new life back into Homebrew.

Thank you for your support and patience.

DREAM - BUILD - ENJOY



Copybugpaste Team