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  3. [7-8-2018] Helicopter Hub!

[7-8-2018] Helicopter Hub!

Finally, the new Helicopter rotors have arrived!



This new part makes creating helicopters much smoother, it has an auto-stabilizing input, along with a roll and pitch input.

We currently offer 2 different propellers to choose from (more coming soon)
You can even turn off the rotational torque, making it a lot easier to build a perfect heli!

Other Fixes/Changes
  • OpenURL now checks if steam overlay is actually enabled
  • Updates to a lot of lua scripts
    • Builder fixes
    • LuaInitials fixes and additions
    • QuantumCube fixes and additions
    • Weather fixes
    • Teleporter fixes
    • VehicleSwitcher fixes
  • Fixed issue where seats would sometimes refuse to sync
  • Fixed CoT not setting offset correctly
  • Cleaned up Materials in project
  • Fixed issue where controller would sometimes send double-inputs on seperate IDs
  • Fixed issue where controller would sometimes get assigned a new ID on quick disconnect/reconnects
  • Fixed issue with Console.Clear() not working as expected
  • Equation boxes now sync outputs in multiplayer
  • Removed debug prints of Equation boxes
  • Lens Flares now batch properly, resulting in far less frame drops!
  • Added TrackIR plugins and opened it up to Lua

If you run into any bugs, or have any suggestions regarding the new parts, please let us know, and we'll get back to you as soon as possible!

As always, we'll keep our eyes open on Steam, DISCORD and our other channels.

DREAM - BUILD - ENJOY



Copybugpaste Team

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