[21-6-2018] Summer Update!
From the Team

We've got another patch out for everyone, with some new race tracks, and a ton of fixes!
Changes
- New Hillclimb Track!
- New Desert Hill Track!
- More Default Vehicles/Projects
- Added Default Assemblies
- Added Teleporter Nodes to new tracks
- Fixed multiple 'nullref exceptions' on numerous parts
- Added 'Unweld' keybind
- Fixed issue with ChatServer connection
- Added 'FlipVertical' and 'FlipHorizontal' setting to CCTV Display
- Fixed issue where Dragbox allowed for NaN values
- Pontoons and Adjustable Pontoons are no longer selectable in builder
- Huge speed-up in browser loading
- Browser images now get cached during the loading screen
- Fixed issue where global assemblies didn't show up in the inventory properly
- Made 'HBU.SaveValue' overwrite if there was an error reading the previous value
- Updated Mesh Decimation scripts (not in-use yet, but available in Lua)
- Fixed issue with Colorscheme giving z-buffer issues
- Fixed issue with browser only loading part of the paths available
- Updated LuaInitials
- Fixed Time command spamming extra text in chat
- Fixed Wheels not ignoring the 'ignoreraycast' layer
- Reworked /time and /date (in LuaInitials)
- Added 'HBU.errorTexture' and 'HBU.errorSprite'
We're also on a 70% sale during the steam sales!
So if you want to buy or gift a copy to a friend, now is the time!
As always, we'll keep our eyes open on Steam, DISCORD and our other channels.
DREAM - BUILD - ENJOY

Copybugpaste Team
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