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The Hive News

Update 1.108 Released



Pathfinding performance and bug fixing


Today we released an update 1.108 that includes performance updates and bug fixes.

This update features:
  • Major optimization of Pathfinding and collisions performance
  • Commanding huge number of units is now much smoother
  • Multiple buildings can now be selected at same time
  • Several enemy patrol routes are now better
  • Fixed bug with inventory and camera scroll
  • If building is destroyed it will no longer show construction bar
  • HP bars are hidden when the level is won
  • Modified raycast is used for units in mainmenu




Have fun with the new features and let us know what you think!


Cheers,
Sauli, Niko, Tero, Santeri, Akseli & Jenni
aka
Skydome Entertainment

Update 1.107 Released



New level up system and solving issues


Today we released an update 1.107 that includes overhaul of the level up system. We also added new sound effect for all player buildings.

This update features:
  • All player buildings now have unique sound effect when you select them
  • Level up system overhaul
  • Level up bonuses apply to all squad members
  • All unit levels now have meaningful stat increases
  • Hover over unit level to see stats gained from experience
  • You can now see what next level up will give to your units
  • Different units have different bonuses from leveling up
  • Experience points needed for unit to level up is increased from 500 to 1000 (to reflect reduced number of unit levels
  • Maximum level is now 5 down from 1-99
  • "Ding!" achievement now required level 5, down from 20
  • Bonuses are not lost when unit is resurrected
  • Items are now correctly hided during cutscenes
  • Fixed issue that was slowing the game down when commanding large number of units
  • Game runs now more smoothly due to optimization




Thank you for being super supportive and encouraging - we are incredibly grateful to have such a positive community. Have fun with the new features and let us know what you think!


Cheers,
Sauli, Niko, Tero, Santeri, Akseli & Jenni
aka
Skydome Entertainment

Update 1.106 Released



Solving issues and adding new features


Today we released an update 1.106 that includes a bunch of that tidying up.

This update features:
  • Map02 now has new music
  • Credits now have new music
  • Map10 cutscenes now have a little story surprise for you!
  • Load/save/quick load/quick save, are now correctly disabled during cutscenes
  • DNA amount now loads correctly when you load a save
  • Avatar chain bolt now jumps to 10 targets, up from 3
  • Avatar chain bolt damage increased from 80 to 100
  • Avatar chain bolt cooldown reduced from 60seconds to 30seconds
  • "Always Blame the Healer" achievement now requires 1000 healing on one medic, instead of 5000
  • "Acidodger" achievement now works correctly
  • Completing the game on hard difficulty now rewards "Hive Guardian" achievement correctly
  • Completing the game on insanity difficulty now rewards "Insane" achievement correctly
  • "Killing Spree" achievement should now be easier to achieve with the Avatar changes
  • Spring building grid is now "smarter"
  • Construction queue now cancels right slot
  • All opened/unopened chests now save correctly
  • Final door in map01 now opens correctly if loading save in certain part of the map
  • Map02 debris pile now works correctly




Let us know if you enjoyed the game, because that makes our day! :)


Cheers,
Sauli, Niko, Tero, Santeri, Akseli & Jenni
aka
Skydome Entertainment

The Hive - Hotfixes



Hey everybody, with this 1.105 update we're fixing a bunch of small issues in The Hive.


We've read through tons of your feedback, with this update we plan to fix several small issues the community reported for us.

This update features:
  • Units spawned from Queen now take population cap into consideration
  • Spring now shows right portrait when selected
  • +2,+3 Attack and armor upgrade are now correctly saved
  • "Ding" achievement now requires unit to be level 20, instead of 30
  • "Play of the game" achievement now requires Avatar instead of Medic
  • Wraith hp buffed from 300 -> 1000, Wraith damage increased from 5 -> 15
  • "So Bright It Burns" achievement now again works when you light torches to burn the wraith
  • "Full Hive" achievement now requires population of 200 instead of 24
  • Black fog added so players cant see over the edges of the map
  • Speaker subtitles now show correct speaker in map02
  • Map07 A.I now gives players more time to prepare for incoming attack
  • Medic now has voice lines
  • Save/load menu bars now use correct texture
  • Map01 camera bounds are now working correctly
  • Attack and defence upgrades now apply to new and old units correctly
  • Map02 no longer auto completes when you load a saved file in certain part of the map
  • Videos for Linux are now using custom .ogv videos rendered using VP8 codec


Thank you all so much for being such a supportive and positive crowd, our work continues towards the next update! :)

Let us know what you think!

Skydome Entertainment
~Sauli

The Hive - Official Trailer



https://youtu.be/VHW9GGoOSDM

The Hive - Official Trailer


Hello everyone! We have released all new Official trailer for The Hive.

The store front is also updated to better reflect the latest version of the game. The most eagle-eyed among you might notice new units and buildings which are coming in the 1.200 update :)

Let us know what you think!


Best of wishes

~Sauli