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The Hive News

The Hive release date is August 25th!



The Hive release date is August 25th!


Hello everyone,

We have been working on The Hive for two years on Early Access, we are happy to announce that it's now ready for full release on Steam.

Steam release date has been set to August 25th 2016



Development


Idea for The Hive was born ten years ago, I was reading a novel about humans who discover caverns of hell beneath pasific ocean and send expedition to research them.

Gameplay wise games like Homeworld and Dawn of War series have been huge inspiration to us.



Future


With Community support we would also love to continue the series with Human Campaign

We have also been working on two other games alongside The Hive.

First is Half-life 2 modification called "Joutomaa"

https://steamcommunity.com/sharedfiles/filedetails/?id=372020592
Second one is 2D To-Be-Announced digging game that has randomly generated levels



Fan Support


We also want to thank the support from our Early Access adopters who've provided us with great feedback, brilliant suggestions, and dedicated game testing reports.

It warms my heart to see people that tried 0.01 version two years ago (our Early Access launch) are still playing The Hive today and providing feedback on new content.

Thank You!


All the best
~Sauli

The Hive release date is August 25th!



The Hive release date is August 25th!


Hello everyone,

We have been working on The Hive for two years on Early Access, we are happy to announce that it's now ready for full release on Steam.

Steam release date has been set to August 25th 2016



Development


Idea for The Hive was born ten years ago, I was reading a novel about humans who discover caverns of hell beneath pasific ocean and send expedition to research them.

Gameplay wise games like Homeworld and Dawn of War series have been huge inspiration to us.



Future


With Community support we would also love to continue the series with Human Campaign

We have also been working on two other games alongside The Hive.

First is Half-life 2 modification called "Joutomaa"

https://steamcommunity.com/sharedfiles/filedetails/?id=372020592
Second one is 2D To-Be-Announced digging game that has randomly generated levels



Fan Support


We also want to thank the support from our Early Access adopters who've provided us with great feedback, brilliant suggestions, and dedicated game testing reports.

It warms my heart to see people that tried 0.01 version two years ago (our Early Access launch) are still playing The Hive today and providing feedback on new content.

Thank You!


All the best
~Sauli

The Hive 0.16 - Ending Cinematic Released



The Hive 0.16 - Ending Cinematic Released


Hello everyone, today we are releasing update 0.16 for The Hive

Our plan for this update was to add Ending Cinematic, Fog of War, Difficulty modes, Survival mode and 40 Achievments for The Hive


  • Ending Cinematic added
  • Fog of War added
  • Three difficulty modes added
  • Survival mode - units and resources carry on to next level
  • 40 Steam Achievements added
  • "D" Subtitle bug source found and fixed
  • Hower circle bug fixed
  • Options now has keybinds
  • Added option to hide subtitles
  • Unity launcher removed (you can now change same settings inside game options)
  • Fixed problem in pathfinding where units would sometimes get stuck
  • Steam Cloud saves are now enabled
  • Each difficulty has its own save file


Please leave feedback on the new changes!


http://store.steampowered.com/app/325730/
Best of wishes

~Sauli

The Hive 0.16 - Ending Cinematic Released



The Hive 0.16 - Ending Cinematic Released


Hello everyone, today we are releasing update 0.16 for The Hive

Our plan for this update was to add Ending Cinematic, Fog of War, Difficulty modes, Survival mode and 40 Achievments for The Hive


  • Ending Cinematic added
  • Fog of War added
  • Three difficulty modes added
  • Survival mode - units and resources carry on to next level
  • 40 Steam Achievements added
  • "D" Subtitle bug source found and fixed
  • Hower circle bug fixed
  • Options now has keybinds
  • Added option to hide subtitles
  • Unity launcher removed (you can now change same settings inside game options)
  • Fixed problem in pathfinding where units would sometimes get stuck
  • Steam Cloud saves are now enabled
  • Each difficulty has its own save file


Please leave feedback on the new changes!


http://store.steampowered.com/app/325730/
Best of wishes

~Sauli

The Hive 0.15 Released Upcoming features



The Hive 0.15 Released & Upcoming features


Hello everyone, today we are releasing update 0.15 for The Hive

Our plan for this update was to increase performance and continue to integrate The Hive to new Unity 5 engine.

We also worked hard to fix bugs caused by change of engine, for example how new physics work.

We also wanted to talk about upcoming features we have planned for The Hive and community feedback.

Difficulty modes


Our plan has been to introduce Difficulty modes for those that have already completed The Hive and seek more challenge.

Survival Difficulty that let's you keep all the units you have from one level to next and in the same time making the game world more dangerous.

Each difficulty would have it's own save file that you choose from mainmenu


  • Normal difficulty (the current one)
  • Survival (Units, resources, dna, items and everything carry over to next mission, monsters are much harder and you resources are more scarce)
  • Hard difficulty (Unlocked after completing campaign on normal, increases monster difficulty)
  • Insanity difficulty (Unlocked after completing campaign on Hard, more monsters, more difficult, more boss abilities, damage greatly increased)


Steam Achievements



  • 40 Unique Achievements total
  • Some Achievements are tied to boss battles, avoid X ability etc
  • Style is based on pixelart
  • Simple, clean, easy to read the picture and what it represents
  • We would like to design interesting achievements based on player feedback and suggestions
0.15 Bug fixes & Features:



  • Physics performance increased
  • More light optimizing, increased ammount of light spots
  • Game music and sound effects now always play on priority 1 (stops stuttering)
  • Physics collision improved, units now only hit correct layers
  • Shadow casters improved on all levels
  • Shaders updated for several objects and creatures
  • Boss ability timers and values tuned
  • Item drag bug fixed
  • Several colliders updated
  • Debug spam greatly reduced (developer console)
  • Unit "mass" updated for better collision
  • map02 treasury jewel now glows red so it's easier to spot
  • Smoke now uses right color
  • Building chimneys now have right particle effect
  • Wasp shader fixed
  • "Shadow" unit shaders fixed
  • "Bomb" guy now properly shows the target it's fixated on
  • Ara'desh and ???? ability colliders now work again
  • Map10 developer window is now hidden
  • Lightray flickering fixed




Please leave feedback on the new changes!


Best of wishes

~Sauli