### Office Affairs: Executive Decisions – Patch 1.08
Office Affairs: Executive Decisions – Patch 1.08
**“Executive Override” Update**
Release Notes – v1.08
Hello Executives,
We've heard your feedback loud and clear: Boss Angela was flexing her power a little too hard — and not in the fun way. Some players encountered a critical progression blocker during Week 3 of the main storyline, where Angela would prematurely trigger a no-win conversation path that halted all quest progression, meetings, and romantic sidequests.
💼 Major Fixes:
- Fixed: Angela’s “Power Trip” Bug
- A show-stopper event during Angela’s confrontation sequence was incorrectly checking for an internal flag that could only be triggered via a dialogue tree that didn’t exist. In short: you were stuck. Forever.
- Angela now responds properly based on player choices and relationship level.
- The game will no longer soft-lock when declining her "Executive Alignment" dialogue branch.
💬 Dialogue Adjustments:
- Rebalanced Angela's tone in key Act 2 meetings to better reflect her icy-but-professional demeanor, instead of full-on office tyrant.
- Added new conditional options for players to de-escalate tense scenes with Angela based on previous favor/completion ratings.
🎁 Quality of Life:
- Added a “Rebuild Trust” sidequest with Angela if players hit the lockout but want to repair their working relationship.
- Updated journal log entries to better track executive decisions and possible risk factors with upper management.
🔧 Miscellaneous:
- Improved autosave triggers around Angela’s office events.
- Minor bug fixes related to dialogue voice sync and outfit changes during lunch break scenes.
Thanks for sticking with us as we continue to fine-tune the balance between drama, romance, and ridiculous HR nightmares. Stay sharp, Executives — and remember: in this office, every decision has consequences. 😉
– The Office Affairs Dev Team
Let me know if you want me to write other patch notes, in-game emails, or developer memos for your game!
**“Executive Override” Update**
Release Notes – v1.08
Hello Executives,
We've heard your feedback loud and clear: Boss Angela was flexing her power a little too hard — and not in the fun way. Some players encountered a critical progression blocker during Week 3 of the main storyline, where Angela would prematurely trigger a no-win conversation path that halted all quest progression, meetings, and romantic sidequests.
💼 Major Fixes:
- Fixed: Angela’s “Power Trip” Bug
- A show-stopper event during Angela’s confrontation sequence was incorrectly checking for an internal flag that could only be triggered via a dialogue tree that didn’t exist. In short: you were stuck. Forever.
- Angela now responds properly based on player choices and relationship level.
- The game will no longer soft-lock when declining her "Executive Alignment" dialogue branch.
💬 Dialogue Adjustments:
- Rebalanced Angela's tone in key Act 2 meetings to better reflect her icy-but-professional demeanor, instead of full-on office tyrant.
- Added new conditional options for players to de-escalate tense scenes with Angela based on previous favor/completion ratings.
🎁 Quality of Life:
- Added a “Rebuild Trust” sidequest with Angela if players hit the lockout but want to repair their working relationship.
- Updated journal log entries to better track executive decisions and possible risk factors with upper management.
🔧 Miscellaneous:
- Improved autosave triggers around Angela’s office events.
- Minor bug fixes related to dialogue voice sync and outfit changes during lunch break scenes.
Thanks for sticking with us as we continue to fine-tune the balance between drama, romance, and ridiculous HR nightmares. Stay sharp, Executives — and remember: in this office, every decision has consequences. 😉
– The Office Affairs Dev Team
Let me know if you want me to write other patch notes, in-game emails, or developer memos for your game!