Big News: Cursed Companions Demo released! 🎉
We’re thrilled to announce that Cursed Companions has released its official Demo! We're so excited!🎉
Cursed Companions is co-op horror game where what you say can save or sabotage your team! 🙊The game is always listening (using speech-recognition tech).
[h2]Gather your party! Prepare for mayhem![/h2]
https://store.steampowered.com/app/3400570/Cursed_Companions_Demo/
⚠️Note: For Demo, players are can play 3 in-game days within the game
We've been working hard on playtesting the demo, for those who have given us feedback, it has been invaluable. Thanks to their feedback, we feel a lot more confident with the demo, but as always, you can still give feedback here: https://forms.gle/j7DGBgyTzo2CVnfi6. We read everything cos we know there's always room for improvement.
Or just reach out to us via X, Bluesky or Discord.
[h2]Updates for 0.8.4[/h2]
If you've been our awesome playtester, thanks to your amazing feedback from the last playtest, we've made some big changes to improve the experience. Here's what’s new:
More Tutorials & Streamlined Introduction 🛠️
First-time players will now see simple tutorial banners to help navigate their first steps.

The training area on the Island? Gone! Few players used it. And also, we’ve significantly reduced the Island's size so you and your mates can get physically closer and keep the conversation flowing.

Added a smaller map for the first Day as a mini-tutorial to ease players in.

Meet the Bride
A new creature joins the dungeon horrors: The Bride. She’ll chase you down and get very attached... until you break up with her using a magic spell! (Don't say we didn't warn you—commitment issues are real.)

Quality of Life Updates
Traps, Traps, and More Traps!
We realized players have been careful at navigating the existing Spike and Poison traps so new ones have been added. They’re harder to dodge and may require some fancy jumping skills!

New headgear
We added a few more items you can dress up your character with. We're working on player customization feature but that's not available for the demo, the outfits are currently generated at random.

[h2]Change log for 0.8.4 Alpha (our official demo version)[/h2]
Major updates:
- Added new Spike Traps and Poison Traps
- Added new creature: The Bride
- Removed the training area segment of the Island
- Reduced the land size of the Island significantly
- Added a smaller map for the first Day as a mini-tutorial for players
- Added a tutorial quest banner for first-time players
- Healing Wand increased its healing ability to 50 HP
- Increased proximity chat distance by 50%
- Spell phrases now change every 120s instead of 60s
- Once the arrow traps are disabled, they will remain disabled and won't restart again
- New eye-wear and helmets
Minor updates
- Improved the notification system with icons and particle effects
- Improved the skybox
- Moved the Recycler back to the House
- Moved the Shop to the ground floor of the House
- You can buy the Healing Wand, Dungeon Codex, Scroll of Praise and Spell Book from Gregory
- Reduced damage dealt by the Mandrake
- Spike Trap damage is reduced
- Gregory and Recycler can spawn in the Dungeon
- Improved and removed some magic spells words that the game mistakes for other words
- Beacon triggers: everyone can hear them now instead of the player who triggered it
- Added intro music to the lobby
- Dead player list now shows all dead players
Bug fixes:
- Fix the major bug on the floor traps where if multiple players stand on the voice circle and trigger the trap with their voice, the trap triggers after a long delay and causes serious lag on all players
- Fixed the displpay bug on the Portal Clock when the Day ends
- Improved the maps, fixed holes, collision areas, etc
- Poison fog is now attached to player's head even when the player crouches
- Several other smaller scale fixes to UI and UX
Roadmap
- Traitor mode
- More maps, map with lakes
- New scary creatures
- Wardrobe so you can dress up your character
With this Demo up, the Playtest version will no longer be available for the public to test, until further notice.
We’re so excited to share this with you. Get ready to dive into the dungeon, team up with your friends, and see if you can survive the chaos! And as always, remember to wishlist:
https://store.steampowered.com/app/3265230/Cursed_Companions/
Cursed Companions is co-op horror game where what you say can save or sabotage your team! 🙊The game is always listening (using speech-recognition tech).
[h2]Gather your party! Prepare for mayhem![/h2]
https://store.steampowered.com/app/3400570/Cursed_Companions_Demo/
⚠️Note: For Demo, players are can play 3 in-game days within the game
We've been working hard on playtesting the demo, for those who have given us feedback, it has been invaluable. Thanks to their feedback, we feel a lot more confident with the demo, but as always, you can still give feedback here: https://forms.gle/j7DGBgyTzo2CVnfi6. We read everything cos we know there's always room for improvement.
Or just reach out to us via X, Bluesky or Discord.
[h2]Updates for 0.8.4[/h2]
If you've been our awesome playtester, thanks to your amazing feedback from the last playtest, we've made some big changes to improve the experience. Here's what’s new:
More Tutorials & Streamlined Introduction 🛠️
First-time players will now see simple tutorial banners to help navigate their first steps.

The training area on the Island? Gone! Few players used it. And also, we’ve significantly reduced the Island's size so you and your mates can get physically closer and keep the conversation flowing.

Added a smaller map for the first Day as a mini-tutorial to ease players in.

Meet the Bride
A new creature joins the dungeon horrors: The Bride. She’ll chase you down and get very attached... until you break up with her using a magic spell! (Don't say we didn't warn you—commitment issues are real.)

Quality of Life Updates
- Proximity chat distance increased by 50%—hear your teammates from further away!
- Spell phrases now rotate every 120 seconds instead of 60 seconds
- Once the arrow traps are disabled, they will remain disabled and won't restart again.
- Healing Wand increased its healing ability to 50 HP
Traps, Traps, and More Traps!
We realized players have been careful at navigating the existing Spike and Poison traps so new ones have been added. They’re harder to dodge and may require some fancy jumping skills!

New headgear
We added a few more items you can dress up your character with. We're working on player customization feature but that's not available for the demo, the outfits are currently generated at random.

[h2]Change log for 0.8.4 Alpha (our official demo version)[/h2]
Major updates:
- Added new Spike Traps and Poison Traps
- Added new creature: The Bride
- Removed the training area segment of the Island
- Reduced the land size of the Island significantly
- Added a smaller map for the first Day as a mini-tutorial for players
- Added a tutorial quest banner for first-time players
- Healing Wand increased its healing ability to 50 HP
- Increased proximity chat distance by 50%
- Spell phrases now change every 120s instead of 60s
- Once the arrow traps are disabled, they will remain disabled and won't restart again
- New eye-wear and helmets
Minor updates
- Improved the notification system with icons and particle effects
- Improved the skybox
- Moved the Recycler back to the House
- Moved the Shop to the ground floor of the House
- You can buy the Healing Wand, Dungeon Codex, Scroll of Praise and Spell Book from Gregory
- Reduced damage dealt by the Mandrake
- Spike Trap damage is reduced
- Gregory and Recycler can spawn in the Dungeon
- Improved and removed some magic spells words that the game mistakes for other words
- Beacon triggers: everyone can hear them now instead of the player who triggered it
- Added intro music to the lobby
- Dead player list now shows all dead players
Bug fixes:
- Fix the major bug on the floor traps where if multiple players stand on the voice circle and trigger the trap with their voice, the trap triggers after a long delay and causes serious lag on all players
- Fixed the displpay bug on the Portal Clock when the Day ends
- Improved the maps, fixed holes, collision areas, etc
- Poison fog is now attached to player's head even when the player crouches
- Several other smaller scale fixes to UI and UX
Roadmap
- Traitor mode
- More maps, map with lakes
- New scary creatures
- Wardrobe so you can dress up your character
With this Demo up, the Playtest version will no longer be available for the public to test, until further notice.
We’re so excited to share this with you. Get ready to dive into the dungeon, team up with your friends, and see if you can survive the chaos! And as always, remember to wishlist:
https://store.steampowered.com/app/3265230/Cursed_Companions/