Our Demo Just Got Better - Here’s What’s New
[h2]What's New in our latest Demo[/h2][p]It's the time of game festivals, with the South East Asian Games Showcase, Steam Next Fest and Summer Game fest all under way, we thought we'd might crash the party with a new update for the Cursed Companions demo, featuring new maps, new traps, new monsters and a whole lot of other small improvements and game balancing.[/p][p]If you've already tried the demo, it’s a great time to jump back in![/p][p]
[/p][p]Special thanks to all the playtesters and streamers in our Discord community giving us great feedback, recording gameplay and being so patient with us. We're so grateful.[/p][p]Here's what we have done so far:[/p][h3]Demo Version 0.9.6 Changelog:[/h3]
[/p][p]As always keep the feedback coming, we're getting closer and closer to our early access. If you like the demo, please leave a review on Steam or join our Discord to chat directly with the devs. We’re listening closely and using your input to shape the full game.[/p][p]And, as always - WISHLIST OUR GAME![/p][p][dynamiclink][/dynamiclink][/p][p][/p]
- [p]Added new monsters for the Demo: Chatterbox, Meatgrinder and Red Anne[/p]
- [p]Demo is limited to THREE in-game days[/p]
- [p]Added new traps: Death Curse trap[/p]
- [p]Corridors now spawn Treasures[/p]
- [p]Spectators can now see the time remaining till the Day ends[/p]
- [p]Fixed various bugs in the Traitor mode (issues that occur when players die in Voting Hall, etc)[/p]
- [p]Game balancing tweaks[/p]
- [p]Players get notified when new players join the game, when new players leave the game and when a new Game host is assigned[/p]
- [p]Improved Dungeon generation, hopefully the rooms do not overlap each other[/p]
- [p]Added more side entrance room variations[/p]
- [p]Added more Dungeon rooms with obstacles[/p]
- [p]Added a new Map: Abandoned Island[/p]
- [p]Additional UI improvements (recharging sprint bar is now grey)Increased the audio distance for players' death sound effect so other players can hear when their teammate dies[/p]
- [p]Increased the 'You Died' view duration time (so players can see what killed them)[/p]
- [p]Brand new tutorial UI to improve handholding when players play the game for the first time[/p]
- [p]Portal and Dark Shrine now spawn in random locations on the Abyssal Lands[/p]
- [p]Improved Monster AI pathing[/p]
- [p]Updated Spells phrases for English langauge (with some inspired quotes from our fans)[/p]
- [p]Dark Shrine no longer penalizes players for not saying the Queen's greeting on time. It will wait until the player greets the Queen instead.[/p]
- [p]Added some tweaks to the vignetting, grain and a little chroma at the edges of the player camera[/p]