Roadmap Ahead: Part 2
Hey everyone, welcome back to the second part of our Roadmap series! In our last article, we talked about the structure of the co-op experience (Acts 1 and 2, Challenge and Endless Modes, etc), now it's time for us to share what lurks inside those dungeons and beyond.
[h2]The Ruined Temple Dungeon[/h2]

What did the Dark Queen get up to? Looks like there’s more to her story than meets the eye. In Act 2, you face an all new environment. You and your squad will descend into a ruined temple where sandstone walls, deep caverns and sinister rituals tell you you're not welcome. Plus we mustn't forget to mention the scary inhabitants.
[h2]New Traps[/h2]
Monsters aren't your only problem. The Dungeon itself is out to kill you. Here are some new traps for the upcoming Early Access.
The Crusher Trap: pulverizes anyone who dares step inside unless you say the right words, then it will stop momentarily, with just enough time for you to cross it. Run across before it restarts. You only have a short time until it starts again.

The floor is literally LAVA: exactly what it sounds like. Step wrong, and it's instant boiling death.

The Meathook: A swinging pendulum of death. Time your movements around it. Get it wrong and it will push you into the lava and you get cooked.

[h2]New Abyssal Lands[/h2]
And beyond the dungeon walls? New lands for you to explore with more creatures that make going back more treacherous than ever. It would be wise to stock up on teleport stones and find more ways to get home.

This is just the beginning of what we're building to make every run unpredictable, deadly, and memorable. Part 3 of our Roadmap will take you even deeper, but for now… stay tuned my dear Companions.
Don't forget to join our Discord - we have special skins and other launch promos for our community.
[h3]And as always - FOLLOW AND WISHLIST![/h3]
https://store.steampowered.com/app/3265230/Cursed_Companions/
[h2]The Ruined Temple Dungeon[/h2]

What did the Dark Queen get up to? Looks like there’s more to her story than meets the eye. In Act 2, you face an all new environment. You and your squad will descend into a ruined temple where sandstone walls, deep caverns and sinister rituals tell you you're not welcome. Plus we mustn't forget to mention the scary inhabitants.
[h2]New Traps[/h2]
Monsters aren't your only problem. The Dungeon itself is out to kill you. Here are some new traps for the upcoming Early Access.
The Crusher Trap: pulverizes anyone who dares step inside unless you say the right words, then it will stop momentarily, with just enough time for you to cross it. Run across before it restarts. You only have a short time until it starts again.

The floor is literally LAVA: exactly what it sounds like. Step wrong, and it's instant boiling death.

The Meathook: A swinging pendulum of death. Time your movements around it. Get it wrong and it will push you into the lava and you get cooked.

[h2]New Abyssal Lands[/h2]
And beyond the dungeon walls? New lands for you to explore with more creatures that make going back more treacherous than ever. It would be wise to stock up on teleport stones and find more ways to get home.

This is just the beginning of what we're building to make every run unpredictable, deadly, and memorable. Part 3 of our Roadmap will take you even deeper, but for now… stay tuned my dear Companions.
Don't forget to join our Discord - we have special skins and other launch promos for our community.
[h3]And as always - FOLLOW AND WISHLIST![/h3]
https://store.steampowered.com/app/3265230/Cursed_Companions/