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  3. Thank you for over 170k wishlist additions!

Thank you for over 170k wishlist additions!



Vampire Crawlers has already got more than 170k wishlist on Steam, so thank you very much to all players for your trust!

So far we have published only what is effectively a hype trailer to try to convey how it feels to play Vampire Crawlers, with a few sneak peeks at many of the game features and options to snowball into unhinged chaos. So, for a first update, we are showing a new gameplay trailer and some simple and unedited gameplay footage of the very first dungeon floor, focused on basic gameplay.

This should let you see what is at the core of Vampire Crawlers: have fun playing satisfying abilities in turbo turn-based battles, at whatever speed you prefer.

In the following weeks we'll also talk about all other gameplay features. From basic stuff, like why and how we are moving in dungeon floors instead of menus, to how easily, but also deeply, we can customise cards and abilities. Please know that beyond this facade of casual approach to the genre, people who are into min/maxing and total optimization will actually be able to dramatically customise the RNG!

But enough spoilers, let's start unwrapping the features of Vampire Crawlers starting with some unedited gameplay footage (alpha footage subject to change in the final version; mouse cursor not included :p )

[h3]Gameplay video:[/h3]
https://www.youtube.com/watch?v=SARs48njusw
[h3]Unedited gameplay footage:[/h3]
https://www.youtube.com/watch?v=U60hjHh-Nuc

Fans of Vampire Survivors might also be interested in knowing that all enemies and icons are getting a fresh look in Vampire Crawlers, always made by the incredible Glauber Kotaki! Here's a little preview:



Finally, a lot of players have been asking for a demo! We will make one, but we don't have a date for it yet, we'll keep you updated through the Steam News and on Discord as we keep working on the game.

Thank you all again and see you in the next news post!
- Luca