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IT Specialist Simulator News

Work on the game - April

Hey! What's up with you?

The demo is getting closer, so we want to show you what we've been working on for the past month. It was quite a difficult month for us in many ways. However, we still have mid-April and May ahead of us. Well, exactly...

Game Demo


In the demo of our game, we want to show you what the game will look like with EarlyAccess. How functions, programs, etc. will work more or less. Many things will not be in the game yet or we will simply block them due to not completing them in their entirety. What is important to us in this demo? First of all, feedback, but not in the form of "the game is ok", but specifically what needs to be changed and why or what is cool. Remember, we are also gamers and we also like to play good games, so we want to make one like that too. That is, a game that you can sit down and play calmly, learn something. There is a high probability that we will not complete the ForumHelp for the demo, so we will leave all the solutions to the tasks in the Guides section.

Okay, but what has changed in the game?

Intro - Tutorial


Exactly, let's start with the tutorial because why not. From now on, when creating a new world, we will get a short tutorial and a short story. The story of finding a job....

In the tutorial, we will learn a few key mechanics for the game. The standard is walking, looking around and crouching. However, we will also show you a few other interesting options and if you have never changed the network address on your computer, this will be your first time!



A computer with three monitors


We managed to create the first computer that works almost perfectly with three monitors. We can flip application windows between monitors without any major problems. Now we will also work on two screens that are different sizes. Specifically, we want the effect of a laptop and an additional monitor.



Websites


We have introduced several new pages. Each one serves a different purpose.

[h2]PixelTeamRed[/h2]

Of course, this page was already in the game under the link https://pixelteamred.com/ but we have added 3 more subpages.
  • Software - the page that will interest you the most because of the files that can be downloaded from it. It will mainly be an iso file with the OScypek system for system installation.
  • About - here you can find a very short history about us
  • Games - and here we have added a preliminary view of our old games. This view will probably be changed.




[h2]Wiki - Storage - knowledge base[/h2]

Many companies have their own wikis, where you can find procedures, some appropriate answers to questions, links to other external sites, etc. We also wanted to add something similar to this. So we present you Wiki - Storage. The portal is accessible by using Fasko OneConnect (VPN), otherwise Error 404 will pop up. On the portal you will be able to find information about the addressing standard in the company, other branches of the company (in what city they are and not only), there is also information about us - i.e. about the creators, but more detailed, who and for what was responsible during the creation of the game. And the main tab will be procedures. Procedures will refer, for example, to the configuration of the router, due to the specificity of this particular model that we have chosen - there is no information about the configuration of such equipment in the network.



[h2]VirusPlus[/h2]

VirusPlus antivirus website, which will help us get rid of malware and more. On the website, you will be able to basically only buy a new license. In several different variants, we are considering entering all data such as company name, NIP, etc. - but only for players who choose the difficulty level - hard.



VirusPlus - application


As I mentioned the antivirus page, it is worth mentioning the antivirus itself. The antivirus will have several significant tasks to perform. Including story tasks, which we do not want to write about at the moment. Currently, we can only enter the activation code for the PRO version.



Application Store


As the name suggests, we will be able to download applications, some applications will be important like the previously mentioned VirusPlus and less important like mini-games. In each application/game, you will find information about it, reviews, application size, publisher and release date of this application or game.



Mail


We've refreshed Mail a bit. We've added settings and the ability to change the background. Some of them really blend in well. We've fixed a bug with the time not being displayed next to emails and we've added some cool story emails.



Shadows


On many devices, we have added shadows to graphics to improve the display of elements.

New loading screen


We have slightly changed the loading screen, from now on it will always show a curiosity or information useful in the game.



[h2]A few notes[/h2]

Remember that we are not the creators of this game 24/7. Each of us has a different job and the game is created solely as a hobby. We try to make the game really high-quality and a really good example in schools or universities.

Work on the game - March

Some new information


Hello!

The time has come when we have to announce it! ːsteamhappyː The game will be available under a new name: IT Specialist Simulator. With the new name, we hope that we will reach more interested players and the new name will better indicate what you can find in the game! But that's not all! We would also like to inform you that the publisher of the game will be FreeMind S.A., which is responsible for publishing e.g. House Builder, Farmer's Life or a similar game ServiceIT: You can do IT

And when it comes to news, we also have a few for you!

https://store.steampowered.com/app/3266090/IT_Specialist_Simulator/

[h2]Tasks[/h2]

For over two weeks, you can complete the first tasks. We have only added ten of them for testing. Each task will have an assigned SLA, i.e. a time in which it must be completed. Completing a task after the SLA time will affect the reward, and not completing a task before the end of the day if its SLA indicates the day in which the player is currently located will double the penalty. You can find the current list of tasks on the guides page.



[h2]Adjusting the game level[/h2]

We have used several mechanics, so that if you choose, for example, the easy level, you will see all applications and you will not have to use commands in the Run application. However, if you choose, for example, the difficult level, you will have surprises in some tasks.

[h2]Map[/h2]

We have added a map to the game, which can make the game easier for you to some extent. On the map, you will find specific information about which device is damaged and what task awaits you there. We decided to make the map rotational, i.e. it rotates according to the player.



[h2]EventLog[/h2]

We have added the possibility and even necessity of using a tool such as EventLog. Thanks to this tool, the player will be guided to errors. In this place, you will also be able to find other information and system warnings. In the application, the player can see the information in XML view, we are also working on adding additional information here on the Properties button.



[h2]Office Printers[/h2]

You may have noticed printers much earlier in other GIFs, films or photos. However, they had no functionality. Currently, printers are interactive and can be connected to the network, have their software updated or the drum level checked.



[h2]Tablet[/h2]

We have added one application on the tablet, which will be just a curiosity about us. We plan to add a few applications to the demo, but everything in due time. We also plan to configure tablets, e.g. of other employees, thanks to sfw#setup, but we haven't gotten to that point yet.



[h2]Errors[/h2]

We have fixed a lot of logical errors in the source code. There are currently no cosmic anomalies :P

What's next?


  1. We are currently creating an Antivirus, which will be called VirusPlus,
  2. An application store, so that the player has access to install them on new computers,
  3. We want to improve the task system and of course add new, more complicated tasks,
  4. We are also creating a special introductory room, where the player will have their first encounter with the game,
  5. Creating new websites,
  6. Completing the entire RCP system,


For the demo, we will want to polish many elements of the gameplay so that the game is pleasant to play. See you! Don't turn off your routers!

New name, new trailer, new publisher!

[h2]💻IT Specialist Simulator💻 - this is our new name![/h2]

We are happy to announce that we have a publisher "FreeMind" that believes in our project and wants to help us out!



Step into the world of IT! Diagnose network issues, manage servers, and repair devices while handling tasks under strict SLAs. Choose your career path, from HelpDesk to IT Project Manager in a new simulation game about IT service - IT Specialist Simulator

[h3]Watch the new trailer to know more:[/h3]

[previewyoutube][/previewyoutube]


If you want to try becoming an expert in IT service put IT Specialist Simulator on your Steam wishlist:

https://store.steampowered.com/app/3266090/IT_Specialist_Simulator/

Enjoy!
IT Specialist Simulator team


Game Update - February

Hello!


It's been a while since the last update, so we want to show you what we've managed to do over the next month. We've made a few minor changes to the player interface, but thanks to that the interface is more user-friendly. We've also been creating a system for saving the game for a long time. It was quite a difficult task due to the various mechanics in the game.

[h2]Tablet[/h2]

The first thing that might catch your eye is the tablet. We've added it and are introducing the first applications there. The tablet itself will play a significant role in the game and will be a great convenience for the player.



[h2]Fasko - OneConnect (VPN)[/h2]

Until now, to connect to VPN, all you had to do was have Internet access and click the Connect button. Thanks to the tablet, we could add a special application for 2-step verification. Thanks to this, we made this process more realistic. To start VPN, we have to enter the numbers that are displayed on the monitor into the application on the tablet.



[h2]Settings[/h2]

We've added a few new settings, a few aesthetic ones, like the screen saver, a few of which change how the computer works. We've also changed the wallpapers available on the computer and fixed a few bugs related to them.



[h2]Changes in the terminal[/h2]

We have supplemented the ipconfig command and added the ability to ping other devices with the -t or -T parameter



[h2]File and folder properties[/h2]

From now on, you can check the properties of a given file or folder. They have several important parameters, such as file size, which is calculated based on the content. The more we write in the file, the longer it will take to download from the network, send on the network, etc.



[h2]Flash drives and disks[/h2]

We have made every effort to ensure that everything works properly. From now on, each time you connect a new device to the computer, it will be given an appropriate icon and alphabetical letter. From now on, we can boot the flash drive for system installation.



[h2]Hamster Application[/h2]

The application will be used to boot pendrives and disks. In the application we can choose which pendrive we want to boot, choose the appropriate iso file with the system and a few smaller functions.



[h2]Web - Jobbly [/h2]

We have also completed the ability to apply for every job you can find on the site Jobbly in the game. There are also more offers related to IT and the further course of the game. Each job offer returns two emails. The first email is automatic and informs about the acceptance of the CV by the company. The second email is an email regarding the status.



[h2]Router[/h2]

We have added several options in the Router configuration. As we mentioned before. At a general level, the configuration of both the router and the switch will be graphical. If the player wants to follow the appropriate career path, they will configure these devices via the console. Currently, we have added the option of assigning network addressing to a specific port. Thanks to this procedure, if the player wants to change the switch addressing, they must do it via the router. Additionally, you can enable and disable a specific port on the router, thanks to which we will block a certain part of the network.



[h2]Switch[/h2]

You can access each switch by entering the IP address in the browser. We can change several parameters, check the list of currently connected devices via DHCP, edit which IP address to which DHCP should extend. Additionally, we can check what is connected to each port on the switch. If we change the DHCP range, devices with DHCP enabled will automatically receive a new address if their current address is outside the pool.



[h2]BIOS[/h2]

We've fixed a few logic errors related to the BIOS. We have also added a few blue screens related to e.g. damaged VRAM. We have added an option to restore settings to factory settings and an option to exit BIOS without saving. and changes.



[h2]RCP - work registration reader[/h2]

We have added a few smaller functionalities, such as: settings, restarting the device, turning off the device if it is only in the RACK cabinet. For now, we do not want to reveal full information about this device.

[h2]Cats[/h2]

Yes, exactly. We have added cats to the game. One of the users of a certain platform wrote that the game must have cats! So, we listened to one of you and added a few cats. For this purpose, we also created a place for them.



We've added a few new features, but we don't want to reveal them at this time! See you soon!

P.S. Will someone fix our network? :P

New PoE devices, addressing settings

[h2]Welcome![/h2]

We hope everything is going well for you and that you haven't caught any viruses!
We are preparing to introduce the virus mechanics for computers, so soon you’ll have a chance to catch one ːsteamfacepalmː. We’ve already prepared several new websites under this mechanic to mislead players. These websites will primarily come from emails.

[h2]Control Panel[/h2]
The control panel has already been added to the game, and one of its categories is fully operational. Specifically, we’re talking about the Network and Sharing Center. From now on, you can change IPv4 addressing on the computer, view active network cards, and check network data (if the computer is connected to a network).



We’ve also added the ability to track network data sent and received in KB, which is displayed in GB in the settings. This is only for troubleshooting network issues, as the data resets every time the connection is lost—just like in real life.



[h2]USB Ports on the Computer[/h2]

We’ve introduced the ability to insert appropriate devices into USB ports, including pendrives and disks. After inserting a disk or pendrive, corresponding folders will appear in the file explorer. Disk and pendrive names will eventually match specific device types, such as "Pendrive OScypek (E:/)." With this option, system installation will function correctly and will only be possible via pendrive. As for network-based system installation, we plan to add this feature later, for higher levels when players want to specialize.



[h2]Changes to the RACK Cabinet[/h2]

We’ve added the option to reset settings to factory defaults. Thanks to this, if players mess up something, they can completely break the network ːsteamhappyː. On a serious note, this option allows players to rebuild the network entirely from scratch. Of course, they’ll need to reconfigure the computer’s addressing, among other things, to make it all work again.

[h2]New Devices[/h2]

Access Points have been added to the game and can now be seen in three locations. They’ll be configured via a website (connecting through an IP address). APs can only be turned off by disconnecting the patch cord from the switch (PoE port). Connecting the device to a regular port will prevent the AP from starting. Another new device is the RCP, or work registration reader. This device has a screen where players can modify a few options, including the addressing. The RCP also operates on PoE ports. Its configuration is partly handled via a website and partly through on-device settings that can’t be changed remotely. Additionally, repair procedures for both devices will be included in the game, accessible on the computer. We also plan to add cameras and their configuration.



[h2]Picking Up Items[/h2]

We’ve implemented the ability to pick up items into the inventory. Currently, you can pick up patch cords, pendrives, and disks. In addition, several other items will become collectible. Besides this, we plan to introduce a mechanic for carrying items without adding them to the inventory. These will mostly be cosmetic items like food, sheets of paper, etc.



[h2]Inventory Changes[/h2]

We’ve made several improvements to the inventory and its functionality. First and foremost, every trash can in the game is now functional, and players can throw away unnecessary items. Items in the trash will disappear the next day.