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February 25 Update – Multiplayer, Balance, and Tutorial Improvements

[h2]Patch Notes – February 25 Update[/h2][p]This update focuses on multiplayer improvements, campaign balance adjustments, tutorial refinements, and meaningful unit economy changes aimed at improving strategic variety and match flow.
[/p][hr][/hr][h3]Multiplayer & War Arena[/h3]
  • [p]Added a level based unlock system for Multiplayer and War Arena modes[/p]
  • [p]Enabled Local Hotseat play with CPU opponents in War Arena[/p]
  • [p]Polished the Multiplayer timer and adjusted overall time length for better pacing[/p]
[p][/p][hr][/hr][h3]Campaign Balance Adjustments[/h3]
  • [p]Reduced difficulty for Campaign Levels 8, 10, and 12 to improve progression flow[/p]
[hr][/hr][h3]Tutorial Improvements[/h3]
  • [p]Reworked the overall tutorial structure for better clarity[/p]
  • [p]Updated Tutorial 1 with improved guidance[/p]
  • [p]Added two new tutorial reference images[/p]
[hr][/hr][h3]Unit Economy & Balance Changes[/h3][p]These changes are aimed at reducing single unit spam and encouraging more diverse army compositions.
[/p]
  • [p]Trooper[/p]
    • [p]Anti air damage against Gunships and Warthogs reduced by 50 percent[/p]
  • [p]Buster[/p]
    • [p]Anti air damage unchanged[/p]
    • [p]Reinforced role as a dedicated anti air support unit distinct from Troopers[/p]
  • [p]Sniper[/p]
    • [p]Maximum attack range from mountains capped at 7 to improve balance against Drones[/p]
  • [p]Tank[/p]
    • [p]Cost increased to 6.5k[/p]
    • [p]Intended to discourage tank spam and promote mixed builds such as APC + Buster[/p]
  • [p]Patrol[/p]
    • [p]Cost unchanged[/p]
    • [p]Now deals 30 percent damage to Drones, allowing it to function as a Drone counter and breakthrough unit[/p]
  • [p]Artillery[/p]
    • [p]Cost increased to 5k to align with Tank cost changes and reduce static play[/p]
  • [p]Rocket[/p]
    • [p]Cost increased to 12k[/p]
[p][/p][hr][/hr][h3]Terrain & Unit Quality of Life[/h3]
  • [p]Added three new terrain color variations[/p]
  • [p]Re reviewed and adjusted unit move costs[/p]
  • [p]Carrier units can now resupply air units[/p]
  • [p]Improved silhouette visuals for units that have already completed their actions[/p]
[hr][/hr][h3]Localization & Audio[/h3]
  • [p]Added full Russian language localization[/p]
  • [p]Completed BGM Autumn soundtrack[/p]
[hr][/hr][h3]Community Update[/h3][p]The Tactical Showdown 2 Tournament is currently live on our Discord.

Community members also have the opportunity to create and contribute Multiplayer maps.
We encourage everyone to participate, share feedback, and help shape the future of Apes Warfare.
Join the Discord channel: https://discord.gg/PbAQNurE9s

Thank you for your continued support, and we will see you on the battlefield.

— The Apes Warfare Team
[/p]