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Piñata Go Boom News

Patch Notes 1.0.6

  • [p]Added the possibility to use \[escape] to open the settings menu in the hub screen[/p]

Patch Notes 1.0.5

[h2]Full Patch Notes:[/h2][p][/p][h3]Added the possibility to let players add their own custom skins. For detailed instructions, visit How to add custom skins to PGB[/h3][p][/p]

Patch Notes 1.0.4

Full Patch Notes:


  • Added the possibility to aim with the right joystick by using the Aim with Mouse/Right Joystick option
  • Fixed visual misplacement in the main menu when playing on the Steam Deck

Patch Notes 1.0.3

[h3]Hub/New Day buttons:[/h3]

This patch aims to fix a strange situation in which the Hub/New Day buttons didn't work properly, only while using controller. We weren't able to reproduce this bug, so we changed the implementation of the buttons to use hotkeys, which simplifies the logic behind what each button does and how they interact with each other.

We've removed the toggle state between those two buttons and assign them to specific controller buttons, since this was also requested by a number of players.

Xbox Y/PS Triangle: Hub Xbox X/PS Square: New Day (to maintain the same button used in the Hub to start a new day)

Please let us know if after this update the situation still occurs.

[h3]Aim attacks using mouse:[/h3]

Some players expressed interest in having more control over how they aimed the attacks, so we implemented a setting that allows you to walk using WASD/Arrows while aiming with the mouse cursor. Let us know if you have any feedback regarding this new feature!

This option isn't compatible with the Move with Mouse option, so only one of them can be selected at the same time.

Full Patch Notes:

  • Replaces toggle state for Hub/New Day buttons with shortcuts for controller players to avoid the situation in which those buttons did the wrong thing.
  • Added the option to aim attacks using the mouse cursor for players who want more control
  • Added a small label in the Objectives tab telling players if they have redeemable skins, as some players didn't notice and finished the game without seeing them.
  • Added the Pinned Upgrade to the Daily Report so players have more information to decide whether they want to return to the Hub or do a New Day

Patch Notes 1.0.2

This patch aims to fix a rare bug in which players clear all the rooms in a Prestige for the first time, and depending on the time left it may not trigger the condition to award the Void Coin (the purple currency you get at the end of an area). This causes some players to not have the necessary requirements to complete the talent tree, locking them out of the Chief Piñata Popper achievement.

In this fix, we have also implemented a check when opening the Hub that checks if "future" areas have been unlocked, but the Void Coin from the previous area wasn't awarded, and then awards the Void Coin instantly.

Thanks to this, players that had this issue will be able to just open the Hub in the new version (1.0.2) and the missing Void Coin will appear, letting you complete the talent tree.

Hope this helps, and if any other issues come up please let us know!

Full Patch Notes:

  • Fixes an issue in which players can clear all rooms for the first time and not receive a Void Coin (purple currency).
  • Adds support for controllers to scroll using right and left triggers, as well as d-pad up/down, in case some controllers can't scroll with the right joystick.
  • Adds back the hand cursor as it was removed in the last upgrade.