Systemic War demo update
[p]Hello everyone
Tomorrow we plan to release an update for the Systemic War demo!
[dynamiclink][/dynamiclink][/p][p]This patch includes some quality-of-life improvements, and fixes for crashes and localization issues you guys encountered.[/p][p][/p]
Tomorrow we plan to release an update for the Systemic War demo!
[dynamiclink][/dynamiclink][/p][p]This patch includes some quality-of-life improvements, and fixes for crashes and localization issues you guys encountered.[/p][p][/p]
- [p]Added particle origins to several buildings that were missing them[/p]
- [p]Limited amount of dust particles generated by vehicles[/p]
- [p]Added new icon of brigade creation/edit menu (hangar)[/p]
- [p]Improvements on Pilica map[/p]
- [p]Fixes for unit autodeploy system[/p]
- [p]Added colors to happiness change and escalation value in diplomatic action tooltip[/p]
- [p]Fixed disappearing indicators in RTS when casting skill[/p]
- [p]Fixed "out of range" error in hangar[/p]
- [p]Fixed localization not updating in options graphics tab[/p]
- [p]Navmesh corrections on Pilica map[/p]
- [p]Improved bridges on Pilica map[/p]
- [p]Fixes to pathfinding to units that get stuck[/p]
- [p]Fixed inability to use spells due to sectors indicators on passive commander [/p]
- [p]Fixed broken style in some of the tooltips[/p]
- [p]Fixed National Debt bar exceeding its space and its tooltip[/p]
- [p]Fixes for Farm Set 6 buildings[/p]
- [p]Fixed options not displaying localization names[/p]
- [p]Unified polish localization for escalation changes during events[/p]
- [p]Implemented CZ units voices[/p]
- [p]Fixed hangar deploy prompt not scaling with resolution[/p]
- [p]Fixes for RTS tooltips and minimap icons[/p]
- [p]Added problematic terrain adaptive body radius[/p]
- [p]Fixed some icons in deckbuilder[/p]
- [p]Visual tweaks for Action Points[/p]
- [p]Moved AI chatbot icon[/p]
- [p]Multiple fixes of crashes and exceptions[/p]
- [p]Multiple fixes in localization[/p][p][/p][p]Thank you for playing the demo and sharing your impressions — your feedback helps us improve the experience even at such an early stage in our game's development.[/p][p][/p]