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Contract of Swarm Hunter News

Version 1.7.4 Update Announcement

[h2]Version 1.7.4 Update Log[/h2][p][/p][p]Bug Fixes and Adjustments[/p]
  1. [p]Bug Fixes and Adjustments[/p]
  2. [p]Optimized online synchronization performance[/p]
  3. [p]Optimized magnet attraction performance[/p]
  4. [p]Reduced the number of particles during rescue[/p]
  5. [p]Fixed an issue where monster and afterimage generation would cause abnormalities under certain circumstances[/p]
  6. [p]Fixed issues related to online endless mode[/p]
  7. [p]Optimized exclusion function[/p]
  8. [p]Fixed an issue where abnormal errors would occur under certain circumstances[/p]

Version 1.7.2+1.7.3 Update Announcement

[h2]Version 1.7.2+1.7.3 Update Log[/h2][p]New Features[/p]
  1. [p]The online mode now supports endless mode;[/p]
[p][/p][p]Bug Fixes and Adjustments[/p]
  1. [p]Optimized VRAM performance, reducing performance by 75%![/p]
  2. [p]Fixed an issue where the Magnet Contract wasn't working correctly in single-player mode;[/p]
  3. [p]Fixed an issue where the 1st player couldn't click "Continue" in multiplayer;[/p]
  4. [p]Fixed a relic synchronization issue;[/p]
  5. [p]Fixed an issue where the countdown wasn't handled correctly during boss battles;[/p]
  6. [p]Fixed some boundary issues in the boss attack logic;[/p]
  7. [p]Fixed an issue where contract point drops caused multiplayer synchronization errors under certain circumstances;[/p]
  8. [p]Fixed an issue with monster health bar updates in the 2nd player's perspective;[/p]

Version 1.7.1 Update Announcement

[h2]Version 1.7.1 Update Log[/h2][p]New Features[/p]
  1. [p]Now you can see which direction the boss is in off-screen;[/p]
[p][/p][p]Bug Fixes and Adjustments[/p]
  1. [p]Fixed an issue where the Shadow Overlord boss could be frozen;[/p]
  2. [p]Fixed a multiplayer synchronization issue with the Magnet Contract;[/p]
  3. [p]Fixed an issue where the freeze effect would cause 2P malfunctions under certain circumstances during multiplayer;[/p]
  4. [p]Fixed a multiplayer synchronization issue with turrets;[/p]
  5. [p]Adjusted the strength of the Trailblazer character;[/p]
  6. [p]Lowered the difficulty levels of Easy, Normal, and Nightmare;[/p]
  7. [p]Fixed an issue where LAN multiplayer invites were invalid;[/p]

Version 1.7.0 Update Announcement

[h2]Version 1.7.0 Update Log[/h2][p]New Features[/p]
  1. [p]Added German language support;[/p]
  2. [p]Added global modification of enemy health in settings;[/p]
[p][/p][p]Bug Fixes and Adjustments[/p]
  1. [p]Fixed a stuttering issue when killing enemies under certain circumstances;[/p]
  2. [p]Fixed an attack logic issue with the Shadow Lord boss;[/p]
  3. [p]Fixed a logic issue in the Capture Challenge under certain circumstances;[/p]
  4. [p]Reduced the difficulty of Easy and Normal modes;[/p]
  5. [p]Optimized music and sound effects playback;[/p]
  6. [p]Fixed an issue where lack of OpenGL angle support caused some older graphics cards to fail to launch the game;[/p]

The Contract of Swarm Hunter officially released

[p]After two years of full-time development and meticulous polishing, our carefully crafted indie game, The Contract of Swarm Hunter, a light-footed roguelike strategy game, is finally officially released today![/p][p]Priced at only 2.99$! During the launch discount period, it's only 2.69$! Get it early and enjoy! It also supports 2-player co-op, offering exceptional value![/p][p][/p][p]A game lasts 30-60 minutes, with save and load mechanics.[/p][p]Supports keyboard + mouse/gamepad.[/p][p]If you enjoy survivor-style gameplay, deep strategy building, route mapping, light footed inventory management, and 2-player co-op, now is the perfect time to grab The Contract of Swarm Hunter![/p]